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Cera vs Cirrus - Cirrus - 02-14-2016 Cera atk: 5.5 def: 9 dam: 4.5 HP: 62 Buff: NOVICE Cirrus atk: 6.5 def: 9.5 dam: 6 HP: 69 Buff: SWIFT RE: Cera vs Cirrus - Time - 02-16-2016 Character Name: Cera Attack Number: 1/3 Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total of: 2 + 5.5 Damage: 1d6 rolled for a total of: 1 + 4.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 11.5 > Cirrus' defense of 9.5 so the attack HITS. Cirrus takes 5.5 points of damage from Cera. Cera: 62 Cirrus: 69-5.5= 63.5 RE: Cera vs Cirrus - Blu - 02-22-2016 Character Name: Cirrus Attack Number: 1/3 Attack: 1d14 rolled for a total of: 12 + 1d2 rolled for a total of: 1 + 6.5 Damage: 1d6 rolled for a total of: 2 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 19.5 > Cera's defense of 9 so the attack HITS. Cera takes 8 points of damage from Cirrus. Cera: 62-8= 54 Cirrus: 63.5 RE: Cera vs Cirrus - Blu - 03-07-2016 Character Name: Cera Attack Number: 2/3 Attack: 1d14 rolled for a total of: 2 + 1d2 rolled for a total of: 1 + 5.5 Damage: 1d6 rolled for a total of: 5 + 4.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 8.5 < Cirrus' defense of 9.5 so the attack MISSES. Cirrus takes 0 points of damage from Cera. Cera: 54 Cirrus: 63.5 RE: Cera vs Cirrus - Time - 03-11-2016 Character Name: Cirrus Attack Number: 2/3 Attack: 1d14 rolled for a total of: 1 + 1d2 rolled for a total of: 1 + 6.5 Damage: 1d6 rolled for a total of: 1 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. CRITICAL MISS. Cirrus takes 3.5 points of damage from Cirrus. Cera: 54 Cirrus: 63.5-3.5= 60 |