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Iso v. Sjal - Printable Version

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Iso v. Sjal - Isopia - 05-31-2016

http://helovia.net/showthread.php?tid=24048

Iso 

ATK: 6.5
DEF: 9
DAM: 7
HP: 85


Sjal

ATK: 5
DEF: 8.5
DAM: 5
HP: 61


RE: Iso v. Sjal - Sarah - 05-31-2016

Character Name: Sjal
Attack Number: 1/3
Attack: 1d14 rolled for a total of: 14 + 1d2 rolled for a total of: 2 + 5
Damage: 1d6 rolled for a total of: 6 + 5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




CRITICAL HIT
Isopia takes 11 points of damage from Sjal

Isopia HP: 85-11 = 74
Sjal HP: 61



RE: Iso v. Sjal - Sarah - 06-02-2016

Character Name: Isopia
Attack Number: 1/3
Attack: 1d14 rolled for a total of: 5 + 1d2 rolled for a total of: 1 + 6.5
Damage: 1d6 rolled for a total of: 6 + 7

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




12.5 > Sjal's defense of 8.5, so the attack HITS
Sjal takes 13 points of damage from Isopia.

Isopia HP: 74
Sjal HP: 61-13 = 48



RE: Iso v. Sjal - Sarah - 06-02-2016

Character Name: Sjal
Attack Number: 2/3
Attack: 1d14 rolled for a total of: 3 + 1d2 rolled for a total of: 2 + 5
Damage: 1d6 rolled for a total of: 6 + 5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




10 > Isopia's defense of 9, so the attack HITS.
Isopia takes 11 points of damage from Sjal.

Isopia HP: 74-11 = 63
Sjal HP: 48



RE: Iso v. Sjal - Time - 06-23-2016

Character Name: Isopia
Attack Number: 2/3
Attack: 1d14 rolled for a total of: 13 + 1d2 rolled for a total of: 2 + 6.5
Damage: 1d6 rolled for a total of: 4 + 7

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




21.5 > Sjal's defense of 8.5, so the attack HITS
Sjal takes 11 points of damage from Isopia.

Isopia HP: 63
Sjal HP: 48-11= 37



RE: Iso v. Sjal - Official - 07-04-2016

Character Name: Sjal
Attack Number: 3/3
Attack: 1d14 rolled for a total of: 9 + 1d2 rolled for a total of: 2 + 5
Damage: 1d6 rolled for a total of: 5 + 5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




16 > Isopia's defense of 9, so the attack HITS.
Isopia takes 10 points of damage from Sjal.

Isopia HP: 63-10= 53
Sjal HP: 37



RE: Iso v. Sjal - Sarah - 07-24-2016

Character Name: Isopia
Attack Number: 3/3
Attack: 1d14 rolled for a total of: 7 + 1d2 rolled for a total of: 2 + 6.5
Damage: 1d6 rolled for a total of: 3 + 7

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




15.5 > Sjal's defense of 8.5, so the attack HITS.
Sjal takes 10 points of damage from Isopia.

Isopia HP: 53
Sjal HP: 37-10 = 27