Isopia vs. Virgil - Printable Version +- HELOVIA || The Way to the Sun (http://helovia.com) +-- Forum: Out of Character (http://helovia.com/forumdisplay.php?fid=1) +--- Forum: Archives (http://helovia.com/forumdisplay.php?fid=11) +---- Forum: Battle Archives (http://helovia.com/forumdisplay.php?fid=64) +----- Forum: Battle Rolls (http://helovia.com/forumdisplay.php?fid=89) +----- Thread: Isopia vs. Virgil (/showthread.php?tid=26101) |
Isopia vs. Virgil - Isopia - 01-03-2017 http://helovia.net/showthread.php?tid=26100 Isopia ATK: 7 DEF: 9 DAM: 7.5 HP: 86 *waiting in Virgil's stats. This will be a fight until Virgil dies, so we'll keep rolling until he's at 0 RE: Isopia vs. Virgil - Blu - 01-14-2017 Virgil's stats: ATK: 3 DEF: 7.5 DAM: 6 HP: 58 RE: Isopia vs. Virgil - Blu - 01-14-2017 Character Name: Isopia Attack Number: 1/? Attack: 1d14 rolled for a total of: 6 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 5 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 15 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 12.5 points of damage from Isopia. Virgil's HP: 58-12.5= 45.5 Isopia's HP: 86 RE: Isopia vs. Virgil - Sarah - 01-17-2017 Character Name: Virgil Attack Number: 1/? Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 2 + 3 Damage: 1d6 rolled for a total of: 1 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 15 > Isopia's defense of 9, so the attack HITS. Isopia takes 7 points of damage from Virgil. Virgil's HP: 45.5 Isopia's HP: 86-7 = 79 RE: Isopia vs. Virgil - Time - 01-17-2017 Character Name: Isopia Attack Number: 2/? Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 3 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 13 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 10.5 points of damage from Isopia. Virgil's HP: 45.5-10.5= 35 Isopia's HP: 79 RE: Isopia vs. Virgil - Time - 01-17-2017 Character Name: Virgil Attack Number: 2/? Attack: 1d14 rolled for a total of: 2 + 1d2 rolled for a total of: 1 + 3 Damage: 1d6 rolled for a total of: 6 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 6 > Isopia's defense of 9, so the attack MISSES. Isopia takes 0 points of damage from Virgil. Virgil's HP: 35 Isopia's HP: 79 RE: Isopia vs. Virgil - Sarah - 01-18-2017 Character Name: Isopia Attack Number: 3/? Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 4 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 17 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 11.5 points of damage from Isopia. Virgil's HP: 35-11.5 = 23.5 Isopia's HP: 79 RE: Isopia vs. Virgil - Sarah - 01-18-2017 Character Name: Virgil Attack Number: 3/? Attack: 1d14 rolled for a total of: 12 + 1d2 rolled for a total of: 1 + 3 Damage: 1d6 rolled for a total of: 1 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 16 > Isopia's defense of 9, so the attack HITS. Isopia takes 7 points of damage from Virgil. Virgil's HP: 23.5 Isopia's HP: 79-7 = 72 RE: Isopia vs. Virgil - Sarah - 01-18-2017 Character Name: Isopia Attack Number: 4/? Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total of: 1 + 7 Damage: 1d6 rolled for a total of: 4 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 11 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 11.5 points of damage from Isopia. Virgil's HP: 23.5-11.5 = 12 Isopia's HP: 72 RE: Isopia vs. Virgil - Sarah - 01-18-2017 I clearly can't add nothing is affected but it should be 12 > Virgil's defense of 7.5, so the attack HITS. RE: Isopia vs. Virgil - Sarah - 01-19-2017 Character Name: Virgil Attack Number: 4/? Attack: 1d14 rolled for a total of: 7 + 1d2 rolled for a total of: 2 + 3 Damage: 1d6 rolled for a total of: 4 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 12 > Isopia's defense of 9, so the attack HITS. Isopia takes 10 points of damage from Virgil. Virgil's HP: 12 Isopia's HP: 72-10 = 62 RE: Isopia vs. Virgil - Sarah - 01-19-2017 Character Name: Isopia Attack Number: 5/? Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 4 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 17 > Virgil's defense of 7.5, so the attack HITS. Virgil takes 11.5 points of damage from Isopia. Virgil's HP: 12-11.5 = 0.5 Isopia's HP: 62 RE: Isopia vs. Virgil - Sarah - 01-19-2017 Character Name: Virgil Attack Number: 5/? Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 1 + 3 Damage: 1d6 rolled for a total of: 5 + 6 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 14 > Isopia's defense of 9, so the attack HITS. Isopia takes 11 points of damage from Virgil. Virgil's HP: 0.5 Isopia's HP: 62-11 = 51 RE: Isopia vs. Virgil - Sarah - 01-19-2017 Character Name: Isopia Attack Number: 6/6 Attack: 1d14 rolled for a total of: 14 + 1d2 rolled for a total of: 2 + 7 Damage: 1d6 rolled for a total of: 1 + 7.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. CRITICAL HIT! Virgil takes 13.5 points of damage from Isopia Virgil's HP: 0.5-13.5 = 0 Isopia's HP: 51 |