HELOVIA || The Way to the Sun
Isopia vs. Virgil - Printable Version

+- HELOVIA || The Way to the Sun (http://helovia.com)
+-- Forum: Out of Character (http://helovia.com/forumdisplay.php?fid=1)
+--- Forum: Archives (http://helovia.com/forumdisplay.php?fid=11)
+---- Forum: Battle Archives (http://helovia.com/forumdisplay.php?fid=64)
+----- Forum: Battle Rolls (http://helovia.com/forumdisplay.php?fid=89)
+----- Thread: Isopia vs. Virgil (/showthread.php?tid=26101)



Isopia vs. Virgil - Isopia - 01-03-2017

http://helovia.net/showthread.php?tid=26100

Isopia

ATK: 7
DEF: 9
DAM: 7.5
HP: 86


*waiting in Virgil's stats.


This will be a fight until Virgil dies, so we'll keep rolling until he's at 0


RE: Isopia vs. Virgil - Blu - 01-14-2017

Virgil's stats:
ATK: 3
DEF: 7.5
DAM: 6
HP: 58


RE: Isopia vs. Virgil - Blu - 01-14-2017

Character Name: Isopia
Attack Number: 1/?
Attack: 1d14 rolled for a total of: 6 + 1d2 rolled for a total of: 2 + 7
Damage: 1d6 rolled for a total of: 5 + 7.5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




15 > Virgil's defense of 7.5, so the attack HITS.
Virgil takes 12.5 points of damage from Isopia.


Virgil's HP: 58-12.5= 45.5
Isopia's HP: 86



RE: Isopia vs. Virgil - Sarah - 01-17-2017

Character Name: Virgil
Attack Number: 1/?
Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 2 + 3
Damage: 1d6 rolled for a total of: 1 + 6

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




15 > Isopia's defense of 9, so the attack HITS.
Isopia takes 7 points of damage from Virgil.


Virgil's HP: 45.5
Isopia's HP: 86-7 = 79



RE: Isopia vs. Virgil - Time - 01-17-2017

Character Name: Isopia
Attack Number: 2/?
Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total of: 2 + 7
Damage: 1d6 rolled for a total of: 3 + 7.5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




13 > Virgil's defense of 7.5, so the attack HITS.
Virgil takes 10.5 points of damage from Isopia.


Virgil's HP: 45.5-10.5= 35
Isopia's HP: 79



RE: Isopia vs. Virgil - Time - 01-17-2017

Character Name: Virgil
Attack Number: 2/?
Attack: 1d14 rolled for a total of: 2 + 1d2 rolled for a total of: 1 + 3
Damage: 1d6 rolled for a total of: 6 + 6

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




6 > Isopia's defense of 9, so the attack MISSES.
Isopia takes 0 points of damage from Virgil.


Virgil's HP: 35
Isopia's HP: 79



RE: Isopia vs. Virgil - Sarah - 01-18-2017

Character Name: Isopia
Attack Number: 3/?
Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 2 +  7
Damage: 1d6 rolled for a total of: 4 + 7.5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




17 > Virgil's defense of 7.5, so the attack HITS.
Virgil takes 11.5 points of damage from Isopia.


Virgil's HP: 35-11.5 = 23.5
Isopia's HP: 79



RE: Isopia vs. Virgil - Sarah - 01-18-2017

Character Name: Virgil
Attack Number: 3/?
Attack: 1d14 rolled for a total of: 12 + 1d2 rolled for a total of: 1 + 3
Damage: 1d6 rolled for a total of: 1 + 6

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




16 > Isopia's defense of 9, so the attack HITS.
Isopia takes 7 points of damage from Virgil.


Virgil's HP: 23.5
Isopia's HP: 79-7 = 72



RE: Isopia vs. Virgil - Sarah - 01-18-2017

Character Name: Isopia
Attack Number: 4/?
Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total of: 1 + 7
Damage: 1d6 rolled for a total of: 4 + 7.5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




11 > Virgil's defense of 7.5, so the attack HITS.
Virgil takes 11.5 points of damage from Isopia.


Virgil's HP: 23.5-11.5 = 12
Isopia's HP: 72



RE: Isopia vs. Virgil - Sarah - 01-18-2017

I clearly can't add

nothing is affected but it should be
12 > Virgil's defense of 7.5, so the attack HITS.


RE: Isopia vs. Virgil - Sarah - 01-19-2017

Character Name: Virgil
Attack Number: 4/?
Attack: 1d14 rolled for a total of: 7 + 1d2 rolled for a total of: 2 + 3
Damage: 1d6 rolled for a total of: 4 + 6

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




12 > Isopia's defense of 9, so the attack HITS.
Isopia takes 10 points of damage from Virgil.


Virgil's HP: 12
Isopia's HP: 72-10 = 62



RE: Isopia vs. Virgil - Sarah - 01-19-2017

Character Name: Isopia
Attack Number: 5/?
Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 2 + 7
Damage: 1d6 rolled for a total of: 4 + 7.5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




17 > Virgil's defense of 7.5, so the attack HITS.
Virgil takes 11.5 points of damage from Isopia.


Virgil's HP: 12-11.5 = 0.5
Isopia's HP: 62



RE: Isopia vs. Virgil - Sarah - 01-19-2017

Character Name: Virgil
Attack Number: 5/?
Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 1 + 3
Damage: 1d6 rolled for a total of: 5 + 6

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




14 > Isopia's defense of 9, so the attack HITS.
Isopia takes 11 points of damage from Virgil.


Virgil's HP: 0.5
Isopia's HP: 62-11 = 51



RE: Isopia vs. Virgil - Sarah - 01-19-2017

Character Name: Isopia
Attack Number: 6/6
Attack: 1d14 rolled for a total of: 14 + 1d2 rolled for a total of: 2 + 7
Damage: 1d6 rolled for a total of: 1 + 7.5

If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.




CRITICAL HIT!
Virgil takes 13.5 points of damage from Isopia


Virgil's HP: 0.5-13.5 = 0
Isopia's HP: 51