Act like you own the place - Printable Version +- HELOVIA || The Way to the Sun (http://helovia.com) +-- Forum: Out of Character (http://helovia.com/forumdisplay.php?fid=1) +--- Forum: Archives (http://helovia.com/forumdisplay.php?fid=11) +--- Thread: Act like you own the place (/showthread.php?tid=26126) |
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Act like you own the place - Weaver - 01-04-2017 Ask no questions, and you'll be told no lies The time had come for her to leave. Living in the mountains with her mother and three brothers had been entertaining for all of about five minutes. Yes, three brother. Half-brothers, might she add. Erebor was as stoic and boring as the mountain he was named after – all his father’s child. Bismark was quiet, sulky little brother. And Korbin? Korbin thought it was endlessly hilarious to pop out from behind rocks, trees, and everything else as skeleton. It was only funny once. Then there was her mother. Her always watchful mother. Though it’s not like she can escape those eyes. Even now, even for the past half a year that she’s roamed the wild, wide world outside her pine forest and mountainous home, her mother follows. Not as her mother, but in the eyes of the raven that perches on her shoulder. For a time though, it had been fun. They’d watched the chaos they’d begun destroy the land and it’s residents like a cancer. That had been the goal, though even they never could have predicted how far their actions would reach. Amazing what stopping one heart can lead to. A full-fledged battle of magicians leaving every kingdom in the land bloodied and beaten and no one won. Her mother was forced to give up her crown, but Weaver is pretty sure that was the plan all along. Bit by bit, after that, the dominos collapsed until their world was, quite literally, ripped on its head. Destruction, chaos, fear and power. Those had been the goals. All but power remained. After that, Erebor had decided to return to the world-on-its-head. Korbin followed soon enough, leaving Weaver and Bismark with their mother. So she too left, chosing not to return to the world they had ripped to pieces, but to strike her own path. It has taken her some time to find this place, whatever this place is. A forest, inviting and foreign, looms in front of her. There is a line, somewhere, something invisible and something that, had she known, she might not have crossed. But when she does, the raven that sits on her back is suddenly gone. “Raven?” she calls, though not that loudly. Panic and worry don’t crease her voice, but rather, a hint of curiosity. Where did he go? Did her mother’s magic not reach so far? Perhaps. He had never been hers, not entirely, though the more they had traveled the more he had felt like hers. The place on her back feels light and wrong without him there. She takes stock of the rest of her. Wings- check. Those were her mother’s magic, but somehow, they’d become a part of her instead. Horns – check. Those were the gift of a stranger in a strange land, but they too had become a part of her. The silver chain from the pretty silver boy is also still there. Most importantly, the rune of Death still sits on her chest. Without it, she knows she would be subject to the rules of death again. With it, she is invincible, and it is a beautiful thing to know it still stands. So where then, and why, did only Raven go? Perhaps she could find him somewhere in the trees or something in this place that she’s stumbled. She moves into the trees like she owns the place, even though she doesn’t even know what this place is called. Doesn’t matter though. Her head is high, and she looks around with those amber eyes curiously. Could this be a place to settle down? A place worth staying? Maybe. So, she keeps going, trying to figure out just where she’d found herself. weaver Open to any, though most likely will go to Throat or Basin since I have characters in the other herds already. :) RE: Act like you own the place - Beloved - 01-04-2017
@Weaver RE: Act like you own the place - Weaver - 01-06-2017 Ask no questions, and you'll be told no lies It does not take long before the sounds and smells of other equines finds her. There is one smell that is particularly strong though. Foreign, as everything here is foreign, but close. Weaver doesn’t seek the source though. She never looks for anything that does not look for her. Chasing is nothing something she does. Not obviously, anyway. Chasing something some obviously is weakness. It lets you enemies know just what you want, and just how to hurt you. Yes, Weaver would like to meet someone else in this new place, to learn where she is and what this place can offer. But she will not grovel for it. The voice finds her though, seeks her. A strange greeting, and she wonders if this is normal of all in this land. Behold, stranger, the sweet voice begins, and now Weaver turns those amber eyes to find the source of the voice as it continues. Helovia. The other mare names the place as she emerges from the trees, a pale angel or demon, Weaver isn’t sure. An upside down cross mars her strange, colorless eyes. It is a mark the girl does not know, but still, it brings a bit of a grin to her face. A sly, mischievous, pleased little smile. She turns herself to fully face this pale mare, who doesn’t technically introduce herself but does, in a way. “Does Beloved always refer to herself in the third person?” she asks in return. “And is she always so certain?” But in this case, Beloved should be certain. Weaver has nowhere else to go, and even if she did, she’d likely follow this strange mare anyway, with the cross on her eye. “Weaver,” she offers. “I do. Where is there to seek refuge in this place?” And why should I go? But she does not ask that. Not yet. Beggar’s can’t be choosers. weaver @Beloved RE: Act like you own the place - Beloved - 01-10-2017
@Weaver RE: Act like you own the place - Weaver - 01-10-2017 Ask no questions, and you'll be told no lies It doesn’t take her long to figure out that this pale girl is weird. Like someone didn’t quite teach her how to speak, or maybe that it just never stuck. Probably that it never stuck, because that brain is probably rattling around with spiders and snakes and all manner of vicious and hideous things. Weaver could be entirely wrong, certainly, but this is the impression she gets. And Weaver, being a stubborn little girl, stick pretty firmly to first impressions. Even if only in jest. Not that Beloved would get a jest. The pale mare looks around with those strange eyes like she’s looking for someone else. A third person? Maybe, maybe not. Maybe she’s just looking around like this because the girl is a little loopy. Are they all like this in Helovia? You are but one, the mare says. “And you are quite literal,” she counters, as if this is entirely a logical counter. But in way, it is. “I’ve spent nearly a year being ‘but one’. It is still my choice to stay or go. I see no chains.” That said, she’s already decided she’s staying. Maybe only to see if they are all this crazy, in which case, she will in fact turn around and leave. Because while the pale mare is tolerable, Weaver can’t live her entire life stuck in what feels like a circular conversation. No no. That shit’s not gonna fly dearie. Yet despite this, she’s still curious about the pale mare who speaks in the third person and this place called Helovia. It feels promising and dangerous. Of course, Weaver’s always been one to get herself into trouble. Getting dangled by a dragon over the ground (no big deal, when you can’t die), facing the four horsemen of the apocolypse. All just another day, right? Sure. Totally. The pale mare is laughing now though, pulling Weaver’s thoughts away from Beqanna and back to this place. This forest that she stands in, this pale mare that is her only company. Where the hell was her Raven? She was still not pleased about that. “I grew up in mountains,” is her reply, certain and assertive. She doesn’t agree to go in so many words, but she looks north the way Beloved does, and then back at Beloved, waiting for her to lead the way to this place of dancing skies. That she wanted to see. weaver @Beloved - if you want to continue this in the Basin, that would work for me |