"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
05-29-2014, 08:55 PM (This post was last modified: 08-18-2014, 10:10 PM by Official.)
Restless. Every fibre of Gaucho's muscled body, and every fleeting thought that blew through his primitive mind, was restless. Anxious. Annoyed. Frustrated. Furious. Agitated. Confused. The beast knew none of these words of course - it was simply the burning, dark and energetic feeling in his gut that he knew. Mara of course supplied these words to his mind, but it didn't matter. She could sound them out all day for him, for all he cared. Naming the feeling did not alleviate it.
Gaucho rose into the air, away from the small meeting party who had found him upon entering Helovia. The Dark one. The Golden one. And the Painted one. The dark one had told him that he used to be a leader...and the golden one met him with an uncompromisable intimacy. But it wasn't that - the two knew things about him. Things that were impossible to know - had to be impossible - for he had never been here before.
SSSSSSSSSSSSSSSSSSSSSSSSS Mara hissed loudly, throwing her body weight left and right in his antlers, to try and shake his blocky skull. Images - too many to focus on clearly - flashed within his mind. Images of battles and caves, of sunlight walks and crystal roses. Images of lightning and sweat. Have been here! She repeated - the same message she had been repeating since they arrived. Have been here before! "NO." Gaucho snapped aloud, his dark tail lashing against his hocks in frustration. "No here before. No here ever."
Then where is magic from. Why you know it appear when you come?
Huh.
Those were good questions, and Mara knew it. And markingssssss. Images of the blue stripes across his chest were thrust into his mind by the snake. He earned those when he became a general in the Throat, but that memory now eluded him. Ears against his skull, Gaucho landed just outside of the Threshold - before the trees became thick and the Deep Wood took over. Although it had been raining for most of the day, the grass was still fairly dense between his hooves as he landed. How did he know that he would have magic upon entering the Threshold? What explained the hesitancy to land, knowing that he might combust at any moment? "Gaucho feel it. Gaucho...in-too-ish-un." He replied, sounding out the word carefully. Unsatisfied, Mara smacked him on the nose with her tail, hissing unapologetically. And markingsssss?
Silently, Gaucho turned his antlered brow towards the clouds - his stormy gaze reflecting the churning landscape in the sky. The clouds, unlike his fleeting memories, appeared as though they could burst at any moment, flooding the field. Why markings? Gaucho repeatedly to himself, grunting brutishly.
To this, the dun had no answer.
Perhaps it wasn't a trick. Perhaps it was a test?
@[Aurelia] - IC spar, Let me know if you would like teaching notes as well. Setting is immediately after this thread.
[WC: 477
Setting: In a clearing before the Deep Woods. The rain has stopped and the ground is firm, although it could start up again at any time, and likely there are spots that will be soggier/muddier than others.