"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
I'd failed to label the animal even though its name had lingered at the back of my mind (Sphinx, sphinx— the Greek Sphinx), a winged beast with a serpentine tail and lion body, given eagle wings just for added measure. And to top it all off, I lost. I went and fucked up and lost my chance at getting something incredible— something desirable. What do I do now? I get pissy, I crinkle up my brows and I wish that hell rained down upon the world— I wish that I could bring that hell, could bait it with wicked words and lure it over this shitty place and hope someone suffers (someone who isn't me). I'm just trying to get one good thing out of life, one sweet spot out of this bitter rut that I'm trapped in, and I get nothing. A cheek touch from a wispy ghost that nearly made me shit myself was all I earned for the stress and strain that game brought me.
And what's really fueling my fires is who specifically won this fantastic prize— I'll give a moment for you to think. Yes, the one and only— that grullo girl with a temper and enough sass to maybe surprise me here and there. It was her who was favoured by that thing,her who was chosen to take within her a precious orb of magic. And me? Nothing. I watched the beast carefully, the way he deemed her worthy of whatever it was she received. What about me? Don't I deserve something more than some ghastly affections from some mongrel? Apparently not.
I was only going to be quietly outraged about the results of the game, until I caught that look the girl gave me before turning away from the losers— turning her back like she was better, like she was the one with a glittering crown on her head and magic at her whim (oh wait). It made my blood boil to see her stare directly at me so triumphantly, like she knew exactly how to push my buttons. This was the second failure (in what, a month? Two?), and I am no graceful loser— I am a hellbender, a true fiery king for my chaotic temper that can consume all in its path.
I follow her, burning bubblegum caught up on the grullo backside as she picked her way through the forest, mismatched hooves working tirelessly to get to her. "Alright, listen here—" I begin, in no mood for any sort of quick greetings or the like. Straight (ha) to the point, blunt and threateningly toxic as the words come pouring out of my mouth in rapid succession. "You better have gotten some cool shit or else I'm going to be pissed." I catch up to her on short legs (damn Mother for her lack of height), thick hind quarters carrying me the final stretch to my intended target. I'm so tempted to take my right shoulder and give her a nice friendly hitinto the nearest tree, but play it safe for the time being as I keep my eyes fixed solely on her (I know these trees well enough to avoid their gnarled roots). I hope she doesn't.