"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The world seemed to shift, the faces surrounding you becoming blurred and warped. Voices, hushed and quiet, disappeared, getting too deep and slow to understand. You stood, rooted firmly to the ground as the scenes before you began to stretch, as if they were being pulled backward against their will. The sensation was nauseating, because you knew, deep inside, that you were going the wrong direction. You were observing the wrong time.
Finally, the scene stopped.
You stood at the top of the world alone with nothing but swirling snow and howling winds. The crystals of ice passed right through you, the wind never rustling your fur. You were an observer, unable to affect the timeline, a watcher. Not even the grass beneath your hooves was upset by your weight.
A stallion, old and wise, moved with surprising grace to the top of the hill, looking down. Myrddin. He gazed at the world with a knowing look, his mind obviously shackled by the age of his frame. The sky darkened, black mist gathering at the ground and swirling the hill top. Myrddin seemed curious by this, but fear was quickly growing.
From the mists which grew erupted a violent shadow. Black smoke, tainted with red lunged at the older stallion, knocking him to the ground and tearing his flesh. Myrddin snatched with his teeth, managing to yank part of a feather from the creature which howled. Somewhere beneath the darkness was someone, something very real.
Then, the blackness disappeared and all that was left was the dying figure of a clever man. He whispered but one word: "Moon."
When the magic released me, I was already angry. I was gasping and sweating and weak-kneed, like it always left me; my head spun with all the time I had witnessed shifting in front of me, this memory that belonged to no one. Horses don’t get sit but their stomachs cramp, and mine was gurgling and groaning with quite a few things, not just the nauseating experience that this time-hopping thing was turning out to be.
Black feather, black fur. Something dark, covered and almost dripping with smoke, black smoke, that bounced from place to place with relative ease. Moon, that rat-bastard had said. I found my sympathy for the wrinkled old victim to be waning.
“Noooooo,” I growled between clenched teeth. I forgot about people around me, since my perception had been skewed by the time-hop; they had vanished around me, and I was thinking too hard, despairing too noisily, to notice their return to my field of vision. So when I threw myself on the ground, limbs flailing helplessly, angrily, in the air, I thought myself well enough alone.
“NOOO, SHUT UP,” I screeched; I AWGH’d and UGH’d and groaned and moaned and pitched a fit in the cold flowers, disbelieving, frustrated with all this evidence that pointed at my brother. Black, smoke, some asshole saying “moon”.
I flopped on my side, heaving for air, the pounding of my heart calming down some. Giving me a chance to think about it. Okay, so it was black, but it was also red, I thought, desperately grasping for some sort of well-thought explanation that didn’t incriminate my brother, a black cloud tinged with red….but couldn’t it have been blood? NO SHUT UP it could’ve already have been red by itself. And….”moon”? Could he have been talking about the moon itself, or someone related to the moon? Mes—NO, he could’ve been talking about the Goddess, couldn’t have he? I gave a tiny groan, my limbs flailing in the grass. Nah, she’s purple, that doesn’t work. That couldn’t have been her underneath the smoke….
I snorted and sat up, my legs folding underneath me. But, I thought, just ‘cuz it wasn’t HER who’s killing stuff, doesn’t mean she didn’t SEND anyone to do it…or something. Which made me flop over on my side again because Pa had pretty much already said something like that. Or at least hinted at it. Jeez, being scientific was stupid.
The solution, obviously, was to keep looking at clues, reading the signs, watch more people get murdered and be no closer to figuring it out. Or maybe I will be, if I got back up and knocked the dust off my hide and kept searching. Looking for any sign, anything that didn’t point dirty, ink-smudged fingers at my bro.
talk
Like stars burning holes right through the dark
Flicking fire like saltwater into my eyes</style>