"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
PHANTOM
So scatter all my ashes when I'm dead And shatter every legend in my head
Rocks slid from beneath Phantom's cloven hooves as she followed the path into the underground cave system. As the angled path leveled out she paused to look at the wall of crystal that directed heat into the cave. She stepped closer, muzzle reached toward the crystal wall, but she paused as her whiskers touched the surface of the wall. She stood a moment like that then withdrew her muzzle and looked toward the stalactites that hung from the ceiling. As she looked at them she wondered how stable they were, if they might fall and pierce her body, pin her to the ground where she would bleed out. No one would be the wiser until they found her body, rotted and riddled with maggots. Phantom snorted and lowered her gaze. It wasn't often that she let her imagine run away with her, but when she did it was often filled with images of her own gory demise.
Her steps echoed as she began to weave her way around the stalagmites, eager to leave them and their counterparts behind her, though she was sure there were many, many more deeper in the cave. Her attention was drawn toward a room situated off of the main room that she had entered. Phantom's pale ears tilted forward and she stepped into the new area, crimson eyes sweeping quickly around the room. Once she ascertained that she was alone her stance relaxed and she walked casually toward a wall situated in the room.
How curious.
As Phantom moved closer she could make out etchings on the wall. She was unfamiliar with Helovia's history, being a newcomer, but even she knew that the wall was something of importance. It told a story that she could only try to assume the meaning of. The pale mare moved slowly from one end of the wall to the other, taking her time to study the images. Even as she studied them they were still meaningless to her. She'd have to find someone well versed in Helovia's history and speak with them so she could learn.
I didn't give up the light; I closed my eyes and closed myself
Aithniel didn't want to go home. She knew Rikyn wouldn't be there. He hadn't been there in such a long time. But going back would mean that she had to face what she already knew, and that wasn't going to be easy. Like all creatures of habit, she had every intention of avoiding pain until she absolutely had to face it head on. While she was not a coward, she just didn't want to know the truth. Wherever he was though... she hoped that he was safe.
So, she explored, finding herself in the deep caverns beneath Helovia. There was a huge fire outside, one that she had enjoyed watching for some time. That was when she noticed the slight hole in the ground with rocks around the edges - colorful, pretty rocks. The world was full of questions that she wasn't sure she wanted answers to. Sometimes a little mystery was fun.
The flame girl trotted down into the cave, unfettered by fear or worry. She could start fires. Defend herself. For the first time in forever she felt some semblance of power. Even if she was still small, she was strong. Aithniel loped easily, finding the cave rooms lovely and dense. The smells down here were strong and earthen, but the air was crisp and cool. A room off to the side had some sort of sparkling ceiling, and she stepped in, seeing another standing there.
The mare was tall, big even, with curled red horns and dark hair, and she seemed to be studying the wall. Aithniel looked at the pictures and hummed. She didn't understand them either, but she was able to make out the four gods. Fascinating. How old was her father? "Hi," she introduced herself, finding her more fascinating that the wall.
PHANTOM
So scatter all my ashes when I'm dead And shatter every legend in my head
Phantom's ears twitched at the muted sound of someone moving through the cave system. She could hear whoever it was as they entered the same room she was standing in and the hairs on her back felt like they were rising because she was all too aware of the murderer still running loose. In hindsight maybe it wasn't so smart for her to venture into an underground cave alone. Her body shifted and her muscles tensed as she prepared herself for whatever was coming into the room with her, but she didn't turn as the steps came closer. Let whoever it was come to her so she could plant two large, cloven hooves squarely in their chest.
"Hi."
The pale mare's head turned in the direction of the young voice, her ears tilting forward should the girl say something else. The room was far from well lit, but Phantom could make her out well enough. She had wings with feathers of black and white, two clues that her team of grumpy old men had gathered. But that was where the similarities with the murderer stopped because even though the girl had dark hair it was tipped with gold. The hair they had found had been black.
"Hello." Phantom replied as she turned to face the young girl directly. It was then that she noticed the horns that she sported, which was a very curious feature to Phantom, who had never seen a creature with traits of two different species. "Who are you?" And why are you here alone? Where is your mother? The mare's head tilted as she wondered about the girl being alone.