"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
There were two things about it that she didn't like.
The first, was being told to do anything. On the one hand, she understood that she had voluntarily joined the Hidden Falls, and that with herdship came certain obligations. Like attending herd meetings and patrolling. It still didn't mean she liked it when anyone forced those obligations upon her. Being told what to do, even when it was justified or previously agreed upon, was something that the earthen girl would likely never be okay with. She just ... didn't like it. It was perhaps one of the only emotions that she really felt with any clarity.
The second part that she didn't like was ... not knowing how to patrol. She had agreed to the task and then immediately fled back to her secret glade. Isopia didn't like admitting her ignorance about as much as she didn't like being told what to do.
So here she was, against her will and completely unsure of what her task actually was.
No matter, she was clever. She would figure it out.
Although she was supposed to patrol with Kaj, she hadn't bothered to wait for him. She was supposed to patrol, not wait around for her 'King' to find himself ready. Isopia wasn't trying to be rude of course, even if it came across that way. She was genuinely trying to follow instructions - waiting for Kaj didn't appear to be part of that.
So, in her raven form, Isopia flew towards the Dark Woods. Snow lined the way, but in the thickly wooded areas the ground was still fairly clear, if not almost completely dark. Snow had lined the tops of the trees, and so whatever sunlight could previously filter through was now barred from doing so. But Iso didn't mind the dark, or the cold. The acorn charm that her father gave her was still around her neck even as a raven, and it cast a warm golden light below her as she flit through the trees.
{the stormbringer} every day I'm cast away, a vagabond battle born</style>
Substantial time had passed since Kaj had last conversed with Naamloos, though she had often appeared in his vicinity in her raven form, likely listening in on his conversations. Kaj had not minded, allowing her her curiosity and drive for information. It was endearing to him where others found it disturbing, and though he admitted quite frankly that he was far more driven by his heart than she in her detached, philosophical ways, he also had a somewhat more primitive outlook on certain aspects of life. He hoped in some unspoken, unacknowledged manner that she would always feel safe and comfortable in coming to him with her questions.
Isopia had escaped his attention and check ups on his herd members once they'd won the invasion, but Kaj held little worry for the demigod child. She held great power inside of her, that was obvious, and her independence was admirable. Whatever trouble she would find, Kaj held faith she would overcome it. Knowing Ktulu had arranged the patrols, he was more than a little grateful that he had been placed with the skullfaced giantess. At least it would settle what few fears still lingered stubbornly, implacable in the back of his mind.
Of course punctuality was not in his favor that eve, lagging him behind. Sure that Isopia had already left, the Czar had taken wing as soon as he was freed from his duties to go and meet her. The Deep was not a place he adored, but he found it refreshing at times to hear the creak of old branches and rust colored trunks. It held no factor of intimidation over him, and the wintery bows eased by in dizzying arrays beneath him. He held no companion to help him with the search, something that had been continually bothering him the past season. Though he did not believe the gods cared about him, so insignificant was his life, Kaj wondered if it was something about him that kept his soul from being offered another half to it. With a snort of amusement he mused on whether it was because he was already completed, no missing portion of himself even capable of being found in the world.
Such thoughts were cut short when a small, dark form with a glowing charm caught the corner of his eye. Banking closer, Kaj recognized the familiar markings that Isopia could not escape in her fully feathered form. Nickering out to her in wordless alert, Kaj tucked his wings close and breached the canopy below, landing swift and smooth in the sparse snow beneath the overhanging boughs. Glancing upward to see if Isopia had followed him, the Czar shook his wings out and glanced around, noting the dark atmosphere. It was calming, in a way. Quiet.
@[Isopia]
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