"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
She had taken her time after leaving the World's Edge and its Leads' sides, allowing her nerves to calm as she wandered and tried to learn more of what the land held. She could not yet say that she had found anything of interest, but how would she even know if she did? She had no ideas of what was or was not revered in those parts. Elsa had briefly mentioned that the different areas were ruled by gods, but the starry girl had yet to come across anyone else who spoke of them. And she never pressed for answers.
She went in the direction the white queen had motioned to previously, and thought back to the words spoken. She would need to find Gaucho, the one who would help her. They were said to be open to welcoming her, but she carried on in trepidation, careful to not get too ahead of herself. Through the passing time she began to have doubts as to whether she should even be searching for her memories; maybe she had lost them for a reason. Maybe the things she experienced in the time after her escape from slavery were worse than what still remained. But still she pressed on, resolving to gain back whatever she could to find out who she was, what she had made of herself. She only hoped she wouldn't be disappointed.
It grew warmer the further she walked on, until she decided perhaps an aerial view would be suit her in finding the so-called desert. She bunched her hind legs underneath her body and pushed off hard, wings flapping in great effort to get lift. She missed the feel of the wind around her body, through the feathers, pressing against her. It was easier to see, too, from that height, so she kept her eyes on the ground searched for any signs of terrain change.
She was rewarded rather quickly, as the grass grew more sparse and a brilliant, golden bridge shone ahead. She wasn't sure what it meant, but she knew where it led; she slowly eased down to stand at its lip, not daring to cross into parts she wouldn't be welcome. She would wait there, at the entrance, wings folded up tight and gold body shimmering beneath the sun.
.
filling the darkness with order and light
you know your place in the sky
The desert nights were brittle and cold, which meant that the coming of the sun offered the only remorse from the chill of Frostfall. It had risen high in the afternoon sky after slipping over the cliff that shelved the Dragon’s Throat up against the violence of the ocean’s tide. To Essetia, it was less forgiving than the land by the sea, but of course, the Edge was also shielded from the bitter waves by a drop that outshone too many others throughout Helovia. As the spy wandered the vast borders of her home, she occasionally cast a dubious glare out across the blue of the ocean and imagined how strangers chose to see such a sight. Did it intimidate them as it had her? Or was it just another beautiful concept that they chose to surpass while on their way to lives outside of her home? Was the Dragon’s Throat just another mystery that went without answers?
Beneath the very same sun that turned aggressive under summer’s influence, Essetia’s rich coat shone a bright and unequalled red. Somehow the deep bay of her father’s genetics couldn’t surmount to the intensity of the southern sunlight, and it made Essetia feel more a part of a new and engaging future that overlooked the darkness of her past. She’d grown thick on desert fruits and the tall grasses shooting up in the Throat’s heart- a true rival toward her own former glories. She didn’t miss the anxious thoughts of dread and worry that had once plagued her after the invasion of the Falls. Instead, she felt strong… and somehow at peace. Her brethren had done that for her and they were slowly (but surely) becoming an integral part to her recovery.
As Essetia and her wolf meandered the worn track around the parameter of the island, she also imagined the many warriors walking the very same path daily. She’d never seen such an adamant bunch of soldiers and had never felt more secure within their stronghold, even if she often risked both tongue and limb when taunting them. Yet, there were others such as Ampere that had more than gained her respect through simple conversation alone. At times she did question whether or not it was respect or admiration, but either way, she sought to please them through whatever task they deemed worthy.
As if by chance, the spy’s musings were interrupted by a glint of starlight. It took her a moment to understand where and how such a fluttering of beauty managed to pierce through the brightness of the afternoon sun, but upon resting a curious gaze on the creature perched outside her borders, Essetia paused to deliberate. Was the Pegasus a friend or a foe? Did it matter to her? For a moment, she was content to merely stare before finally pressing onwards toward the bridge that would ultimately bring them together. The key that Ghost had given her felt heavy against her neck and,when she was near enough to entreat the bridge to fall to formation, she crossed quickly without the former fascination she possessed for its magical properties. Romul too fell to heel alongside her and Essetia greeted the other mare with a low, inquisitive rumble. “What brings you to the south my friend?”
During her travel she had struggled with the motivation to keep searching for what she had lost. She hated desperately to put out so many wonderful acquaintances that crossed her path, all the work they had to do simply for a stranger. How was it fair to them to help someone they didn't know, someone who could give nothing back to them? She had nothing to offer, not even words, and so the journey seemed quite pointless to her; would starting over really be so difficult?
But the thoughts that invaded were cut short when she spied a figure--two, one smaller--at the opposite end of the bridge she stood before. She wasn't sure whether to feel relieved or tense, afraid... afraid of what? Perhaps being sent away. Some part of her honestly did want to get those memories back.
The bridge began to move, descending into place to allow one to cross. She stared in wonder, uncertain how a simple mare had been able to command it to do such a thing. As the bay approached, however, she spotted the key lightly swaying against her chest and Serenity suddenly understood the importance of that herd's precautions. They were protecting themselves.
She took a tentative step forward to place one hoof upon the bridge, testing it as though she didn't believe it would hold her as it had the other. With the introduction of words, however, she snapped her attention back to her new-found company. Her sight was rested softly on the wolf, thoughts traveling back to Elsa and her Edgar. "I came from advice given by Elsa of the World's Edge. I was told seek Gaucho; that he could help me?" Before divulging too much of her problem, she gave the slightest debriefing. She then turned her golden eyes onto the one who approached. "I am Serenity." She bowed her head subtly, in greeting, in apology for intruding upon their land and taking the woman's time.
filling the darkness with order and light
you know your place in the sky