"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
It's not snowing anymore. This fact disheartens her, makes her pale brow furrow and her indigo gaze darken. The ground beneath her hooves is blanketed with a thin, melting layer of snow. She knows that as the sun rises further, the snow will melt, and she will still feel nothing. Then, tomorrow as the sun rises again, and the snow from today becomes the sludge of yesterday, she will feel even less.
She flicks her dual toned tail, hugs her wings close to her body, and moves forward lackadaisically. She doesn't know where she is, or where she's going. This has been her reality for months now, wandering, positive that she doesn't want to go home, but without anywhere else to go. She's not sure she cares about this fact, though. She knows what she does not want, but not what she does, and so, she is stuck in this endless, wandering loop. Does she want to meet someone? Does she want a purpose? She must want something, but she simply can't say. Maybe it's normalcy, or maybe it's extraordinariness. Either way, what she wants is not what she has, she wants none of what she is entitled to.
Tragically enough, she has nothing except for the chain and the crystal around her neck. She supposes she has a right to a herd, one far, far from here, one so painfully average. She ignores that, as she has decided she's given it up, even though she could return at any time she pleases.
She pauses again, widening her rosy colored nostrils and oceanic gaze. It smells like horses, lots of horses. She doesn't think she likes it. She could be wandering into another intolerably average herd, or worse, an intolerably corrupt one.
Either way, she is now nervous, fidgeting the alabaster appendages at her sides and contemplating to stay or to go.
very open; like super open; everyone show up
I literally have no idea what i'm doing with this character, but I think I like her C:
I still don't know how exactly I want to play her, so this is kind of ickkk, but it'll get better
Her precious snow was leaving. It would be Birdsong soon, and the thought made her cringe internally. Birdsong meant warmer weather, obnoxious birds that didn't know how to shut their mouth, and the inevitable fate of flies returning to feast upon her white flesh. The thought made her lip curl in distaste, for Carl at her side to cringe at such a gruesome thought, keeping close to his bonded's side as they scoured the threshold yet again for people. Sometimes she believed that she liked to torture herself, liked playing these stupid games that you played when it came to the Threshold, where you acted like everything was fine and life and convinced a complete stranger that your home was the best. It was pathetic, all formalities, and frankly December thought it was stupid. Yet she did it anyway, followed the same beaten path from the falls to here, looking for anything breathing so she could begin the tedious process.
She had found one faster than she had expected. Tri-colored and looking displeased herself, December couldn't help but smirk to herself, as if the girl felt the same as she. Obviously a younger creature, yet not so young as to be treated like a babe, she approached with a calm pace, a emotionless face plastered on her features as she closed the distance, dipping her head before looking into those deep blue eyes with steel ones. She should probably speak, probably say something nice in order to make herself look less scary, but at this point the ivory lass honestly didn't give a shit. So instead she waited a moment longer, eyes taking a once over before speaking in her serious, deep tone,"I take it you're in need of a place to rest for awhile. You're welcome to come with me to my homeland should you please, even if it's just for a few days." This wasn't a sales pitch, she wasn't going to sugar coat it and make her home sound like it was the fucking bees knees. She was just going to offer a weary traveler somewhere to sleep until they wanted to go on again. If Archibald or Kaj got upset about it then well, too bad.
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"SPEECH"
NOTES; Apparently December doesn't wanna socialize today.
She’s growing tired of Frostfall, but also used to it. There’s little shelter in the Edge but the trees, and so it doesn’t much matter to her if and when she ends up outside her home. It’s just cold everywhere, and she keeps her wings close to her side whenever she’s not flying (she still can’t resist the urge to fly, despite the sometimes bitter winds). Maybe it’s good that she doesn’t mind the cold though, because it keeps bringing her to the Threshold.
Honestly, she’s not sure what else to do with herself. She was learning how to be a healer, slowly, which for her basically meant gathering herbs. She no longer had the power of the wind at her disposal, and could no longer do much of anything beside wander around and get in the way. So mostly, she just stayed out of the way. What else was she going to do? Everyone had their friends and families and lives.
But Lyanna? Well, the best she could do was offer others the same thing she had found. A place to live, a place that felt safe when she’d had to run for her life, a place full of kind souls when she didn’t believe there were any left. No, perhaps she didn’t entirely fit in. But that would change, eventually. Everyone else fit in. She just needed to stop living in the past, perhaps. Not that she wasn’t trying…
Oh, just stop.
She shakes her head, clearing her mind of that train of thought. Inevitably, that train only lead to her dead parents and her dead brother and her missing sister. Which is not why she’s flying over the Threshold right now. So she focuses on finding a clearing in the forest where she can land, tucking her tri-colored wings back to her side as she does so, trying to warm up. The weather was definitely turning warmer, the promise of spring not far away, but the sky was still damn cold.
A voice not too far off catches her attention, and she makes her way toward it, close enough to catch the last few words. “…homeland should you please,” the voice is saying, and Lyanna remembers almost those exact words offered to her not so long ago. The two mares come into view after another moment, and she nods her head in greeting. One is young but a Pegasus like Lyanna, and she can’t help but think of time spent flying with her sister. Rare, because her sister was far too spoiled to spend much time with Lyanna. But they had, and she can’t help but dream of something similar again. Just someone to fly with, to teach. A purpose again.
The other mare is white and gray, and may or may not have introduced herself. Lyanna’s too late to the party to be sure. “Hope you don’t mind a little more company,” she says, words easy and friendly, the smile on her face kind and genuine. Despite everything, she hasn’t entirely lost herself. “I’m Lyanna, from the World’s Edge. I went because I was offered a place to rest my head, and didn’t leave,” she chuckles slightly before falling silent, waiting to see what would come next.