"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Isopia had had enough of creation. She wanted nothing more than to dispel with the magic to make, but knew that she could only partially achieve that end. The magic that stirred inside of her veins would be there to stay, given (cursed) to her by her Father. However the less permanent powers that came with her rank ... that was another matter entirely.
On a political level, she could easily justify her actions by pointing out the fact that she had never once used her crafting magic to assist her herd with any of their projects. Building prisons and cages and gardens seemed to perfectly base to her, as to make her mentally nauseous. Selfishly, she had used her magic to create her own little home, and to help Ampere and the WHATCH create a pillar. Beyond that, she had let the magic sit idle. On the contrary, Isopia had participated in every spar Ktulu had given her, and though she did so with the appearance of one who hated being told what to do (which she did), she rather did like the artificial pairings. Despite how many times she lost, Isopia could feel herself growing.
Politically, she was a better asset to her herd as a warrior, than a crafter.
But that wasn't the reason at all. The real reason lay buried in her secret clearing, beneath layers of dirt that she had placed there herself, without the use of magic. The real reason was the bastard child of herself and Volterra, the boy whose life was prematurely ended by Ashamin. The real reason was that Isopia was sick at the thought of creating anything, because even at the thought, her stomach gave an involuntary thud, as if searching for the fetus that had been so roughly expelled from her body.
The real reason, was that creation had lost all beauty to the demi-goddess, and now, only the barbaric calls of the warriors could penetrate the fog through which her live now seemed to move.
So Isopia and Hubris moved towards where Ktulu and Ciceron normally called the warriors to give them their seasonal tasks. She wasn't about to go screaming for them, but nor was she entirely sure where to find them. So the demi-goddess decided to start here.
Isopia would like to have her crafting rank magic changed to a warrior RM :) @Ktulu@Archibald@Ciceron - not sure who to tag x.x
So we lay in the dark, we've got nothing to say.
Just the beating of hearts, like two drums in the grey.
He was finishing a patrol, and he was tired. He was worn. It did not show in the corners of his eyes, or in the curve of his face, or in the hardness of his muscle--but it did show in the cold, dull gold of his eyes. Ever since the meeting with the Earth God, Archibald had nearly tripled his patrols. If there was something out there, some thread to his herd, he would do anything in his power to defeat it. Perhaps he needed to visit the Veins of the Gods and as the Earth God to strengthen his magic, or his armor. Loretta whined lightly, trying to press the idea of duty from Archibald's mind. It was a fruitless endeavor, however, for the massive stallion was built on his dedication to duty.
On top of the looming unease in the lands, Ktulu was off. She was away on a mission Archibald had charged her with, but all he wished now was that she was here. He wished her to be here, leading his warriors with Ciceron by her side. He wished...he wished her to be here, to stand next to him at night while Lakota took a patrol, so he could watch her sleep. He wished she were here to share his thoughts with. His closest friend in the world was far off in the wilderness, and all Archibald had was his duty and his companion--sure, he had his brother and his daughter and his nephew, but what burden could he share with them? His job was to protect them, to make their lives worth living. He could not discuss the going-ons in his brain with them in such a way as the make them worry for him. He needed their strength and passion to stay for this herd, just as his.
Stepping into the clearing, Loretta saw her first. Demigoddess she spoke, and Archibald lifted his head. Golden eyes sought to meet golden--eyes such his own, and so apart from the Father Earth and her mother Kahlua. "Isopia, do you seek something?" He asked, stopping and squaring his posture before her. This was where the warriors met, and not near where Isopia's pool lay.
Hubris trilled a bright hello as the mountain of a girl began to slowly turn. The dragon, unlike his bonded, was almost always pleased to see others. Apparently being tethered to a mind such as Isopia's hadn't tempered his personality in the slightest. If anything, it made him more outgoing, as if to make up for Isopia's lack of it.
The demigoddess regarded Archibald silently. Their subtle similarities - their bulk, the cast of their eyes, the strength of their souls - was not lost upon her. She found it slightly odd, but had always dismissed it. She did, after all, remembering coming out of Kahlua's body (sort of), and her paternity was unquestionable. Still ... She could easily be mistaken as a daughter of Archibald. Strangely, she didn't mind that at all.
"Yes." She replied simply, forcing her body to remain stationary rather than flinching at the sound of her name. Silently, she cursed her Father for revealing it to all. But that was done and in the past. The girl's mind pressed on.
"As a Seer the rank magic afforded to me by these lands is not limited to my position ... I have participated in the spars assigned to me by Ktulu and have done well. I believe I could better serve the herd by being a warrior priestess." And your crafters annoy me, she thought, but kept silent on that front. That, and the thought of creating anything made her feel dizzy and violated.
Her 'spar' with Archibald hadn't lasted long - he had been too busy at the time to actually engage with her. Nevertheless, she had hoped that her infallible efforts in that regard would lend some legitimacy to her request. That, and after the counsel of her Father, it didn't seem amiss to have more warriors within the falls.
So we lay in the dark, we've got nothing to say.
Just the beating of hearts, like two drums in the grey.
Archibald let his body relax some as Isopia acknowledged him. A slight cock of his right haunch, the tilting onto the toe, head lowering. She was just inquiring something of him, and he did not feel the need to be on such high alert. He still listened intently, and his eyes never strayed from her gaze, but his whole body seemed at ease. Loretta followed the motion, her body lowering to sit. Her amber eyes looked to the dragon and her jaws parted, a pant drawing her salmon tongue from the cage-like trap of her jaws. She remembered the white dragon in between her teeth, smaller than the bronze was now. She remembered shaking it vigorously, and throwing it against a tree. She remembered killing the white dragon. Oddly, even as she and her bondmate relaxed, she wondered if she could kill this dragon as easily. Was the bronze fast than the white? He was bigger, that was at least true. Perhaps he was stronger, better able to fight back against her teeth.
The dragon's greeting mixed with Archibald's mental rebuke of Loretta and the cur lowered her whole body onto the loamy soil, laying down. She kept looking at Hubris, however, amber eyes sparkling with curiosity. When Isopia's left her mouth and registered for Archibald, he had little hesitation than to accept her request. He did not think it audacious in the slightest. Other herd leaders may, especially Kahlua. The paint had always been a proponent of peace. Isopia, however, seemed to be a proponent of order and justice--at least, as far as Archibald had interpreted from her. These were two things Archibald himself strived for, and he knew that at times they could only be achieved through warfare. The behemoth nodded, and his maw opened, "I will accept the transfer. Our herd could always use more warriors. You have a diversity of skills, I am grateful you apply them to this herd." The words felt cursory on his tongue, useless, but for some reason he still needed to say them.
Hubris, clever as he was, did not understand - nor even perceived - any animosity wafting from Loretta. He had never experienced anything even remotely like malice - not even from Isopia's own fractured mind - and so it never crossed his thoughts that perhaps not all they encountered were peaceful. Oh, he knew of war and fighting and that not everyone was friendly, but he didn't understand that some might want his death for arbitrary reasons. That he might die just so that another could see if it was possible. And so, as Loretta's curious gaze fell upon him, he trilled a bright hello once again.
Isopia's quad-horned skull nodded deftly once Archibald had finished speaking. As much as she liked Kaj, she was glad that it was this leader who met her on this day. Kaj might ask her why, and was everything alright, and was there anything that she needed? Whereas Archibald got right to the point, skipping any banter that others might have found necessarily.
It was probably the thing she liked most about him.
The girl exhaled and nodded again, this time forcing a touch of respect into her movements. It wasn't as though she didn't respect Archibald and thus had to force it, moreso her massive body wasn't sure how to express emotions. She looked more or less awkward, but the demigoddess didn't mind. Archibald would probably understand her intent.
Not wanting to force them into an awkward discussion, Isopia pivoted on her hindend and began to slowly make her way back into the thick underbrush of the Hidden Falls. Hubris waved a sentimental goodbye at the pair before jumping into the air and gliding gracefully after Isopia's disappearing form.