"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
She couldn't go home just yet. Not after the encounter with her son, how she nearly electrocuted herself to prove a point to him. If he was headed there, which she began to doubt at this point, she didn't want him to see her in such a vulnerable state. The Thief heaved a sigh, returning closer to the area of her home but finding refuge within the towering trees that hid this day's sunlight. It was warm, the heat of the sun heating up the tree tops but not quite making it past the thick shade each branch and leaf had participated in creating. It was still cold in the shadows, but overwhelmingly warm as she stepped into the sunlight. Rexanna let her gaze trail across the face of each tree and took note of the little scratches and scars that had been marred into the bark. It had always been a place she never felt quite comfortable in, but lately she found it hard to feel comfortable in any place.
Meanwhile, Marembo felt difficulty in trusting that Rexanna wouldn't stick him in dangerous situations ever since the encounter with her son. And so, he chose to lead the way - straying away from riding across Rexanna's withers. His snakelike body hopped over rocks and branches that had littered the floor with ease. He only chose to rest when they made it to what appeared to be a small clearing. The trees here were just saplings, growing from the aftermath of likely a Tallsun storm. It was oddly silent, aside from a few chirps from a couple groups of birds off in the distance. Rexanna felt no need to speak and disrupt the quiet solitude that seemed to envelope the forest this afternoon while Remy had decided to keep his squeaks quiet as well, attempting to practice his hunting. While Rexanna moved over to where the grass was the thickest, Remy had wandered in a direction of shade and undergrowth to try and catch some food for himself. Lately, he had found his appetite leaning toward lizards, frogs, and snails as they made their appearances in Birdsong.
The gilded Thief let her ashen hooves carry her to the center of the clearing, lowering her exotic striped face to it and bit down on a small amount of the grass, pulling it from the earth. She didn't feel hungry at this moment, but she rarely did anymore. Her cream and golden hide seemed almost stretched over her bones, her hips poking out as she began to lose her winter coat that had done a great job of hiding her muscle loss. The chains she bore did a great job of removing the fluff that had accumulated during the long Frostfall, and so some patches along her back had been shedded successfully of the thick fur. She tried to pay no mind to the itch that she had from the winter coat, instead trying to enjoy the pleasantly beautiful weather. Still, she did her best to keep her attention on herself and Remy as the polecat hid and began to wait for the insects and lizards to find their way into his trap.