"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
01-28-2017, 06:40 PM (This post was last modified: 01-30-2017, 02:25 AM by Astrid.)
Astrid Pegasus Mare
Her hooves listlessly drifted across the surface of the soil in a long wave like motions, rising and falling, the blades of grass brushing against her hooves and the crunch of the last of the frost beneath her steps. She stared mostly towards the ground with dark opaque eyes. Her ears really helped to direct her movements the most as she thought quietly to herself and walked along what seemed to be a trail, taken before by deer, wolves, maybe it was naturally like this but maybe it actually led somewhere where other horses or like creatures could be found. Her neck was out stretched and guided her face closer to the ground so she could get a better look, her nostrils taking in whatever scents that she could. She thought about how intelligible this place is still to her. She has hardly met anyone yet. She doesn’t even know where anyone lives though she does try to stay away from areas that seem to have too much noise and smells coming from. She would rather avoid some sort of fight and keep to herself if possible. She listened to the strangest sound she had ever heard, it was like a waterfall but it happened over and over again. The timing not entirely predictable. She heard a while back and turned her journey in the direction of it. She tucked her wings tight against her body as the slope took a dive before her and the smell of salt and brine filled her lungs. It stung but yet was almost sweet on her lips.
The trail began to get rocky and she struggled at first to help firm ground as the path wove between trees and shrubs. The recent rains had made the ground soft and slippery and she stumbled and nearly fell as her hooves landed into the strangest feeling sand. It was thick and coarse on her hooves and she thought how invigorating and surprising this was. For how she was this brought a life to her heart and suddenly she burst into a full gallop towards the water and plunged into it cold water. Her body becoming immediately soaked in the waters. She reared up and flung her wings outward, turning along the shoreline where she could make out the darker water and the lighter gravel like sand. She pressed the waters aside as best as she could and charged the shallows. The release of her pain, her tension, her lacking of memories that frustrated her so. She pushed all her deepest nightmares and hazy mind and for a moment she felt something of herself pressing out of a shell, cracking the very bonds of misery, loneliness, and strife to emerge from her egg into a passionate fire in the crystals of water that sprayed into her eyes and her hair. She trumpeted her joy as she slowed and turned to the edge of the water and back to the sand where she turned in a couple circles before dropping to the sand and rolling in it.
“Talk"
We need somebody to lean on
We don't have to say goodbye