"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Oh, don't you dare look back
Just keep your eyes on me
He was only young and naive still, in his own way. When Birdsong broke the frozen air, and green sprouted up for miles upon miles, the only thing the young stallion could do was rejoice. His wings beat strongly, pulling him higher and higher on warm drafts of air. The wind moving through his feathers was the manifestation of freedom; this ability to leave from anywhere in the slightest second was something he did not know how to live without. He let his wings carry him for miles, his coldfire eyes scanning the earth below him. Joy twisted and glowed behind his dark lashes, and the beam of a smile could be easily seen on mealy lips.
The clouds parted beneath the flying shadow to reveal the Heavenly Fields. Turning his body the dark warrior let his wings carry him in slow, large arcs toward the ground. As his cloven toes prepared to greet the grass, he suddenly snapped his wings against his sides. His hooves hit the ground with a loud thud, but did not stay there for long. Long legs tightened and bucked, his rear flying toward the sky once more. The young soldier's finely chiseled, neat head tucked and then twisted. His ombre mane followed suite, the silky tendrils flying loosely as he danced. He knew the description of his land: closest to the sun and to the gods. How could this not be the most opportune place to continue his joyous worship of the warm spring?
The seal bay continued to twist and turn, buck and rear. He moved with speed and grace, given to him carefully by his ancestors. Within him a fire burned, an unabashed freedom of expression. The air that filled his lungs sang of new life and new opportunity--what could keep him from displaying the pure, immense brilliance that it was?
In the back of his mind, niggling at him somewhere, he knew he should probably return to the Worlds Edge. He'd been out too long, travelling here and there, running into friendly faces and not-so-friendly ones, being nosy in other horses business as per usual. Yet, as he had wandered from wild to wild, the seasons had changed and slowly, but surely, the landscape changed with it. For instance, it wasn't so cold anymore, though snow lingered still stubbornly in places, but for all that Birdsong emerged from its slumber and with it came life, rising up in vast swathes of vibrant activity. It taunted Sacre into further adventure, not that he needed much in the way of bribing to dawdle around more, he promised himself he would travel to the fields and then return. Plan made, he continued up the rickety path that swerved and bumped all the way to the heavens above, leading him there were two wildly playing foxes, who welcomed the change in season with lively adulation.
Once there, the fox-boy gazed across to the mountains with a lop-sided smile of fondness as he was reminded of his younger days when home would have been a long trek up past the Arch and across the Steppe, down into the Basin. Now it was in a completely different direction, less snow... more mists. He would have probably stood and mulled over the past all day if he hadn't of spotted the frolicking boy who ran with such freedom, appealing to Sacre's quivering heart to do the same and let go of some festering anxieties—feel the liberty of youth.
Who wanted to stand and reminisce when you could race against the wind?
Feeling a need for distraction, the fox-boy bounded forwards into an energetic gallop and dashed after the pegasus boy. Behind him, Inari and Ríona continued to play, tumbling into the grass and battling each other with soft paws. Meanwhile, as Sacre's cloven hooves thundered into the ground, he called out to the young stallion, his bright voice playful "Hey! Hey! Want a race?" he challenged.
and I never minded being on my own then something broke in me and I wanted to go home
The task at hand was growing to be boring, so Adella and I wandered away from the beach shorelines and toward the taller grasses. We moved at our own leisurely pace, my bird-printed marking thrown open wide to the sky as I tossed my head about, cheerful that the hands of Frostfall were falling away. Adella flew high over me; our eyes would meet and we'd smile at each other before returning to our individual antics. It had been some time (minus our games of hide and seek in the Meadow) that I had felt free enough to let the child nagging in me out for a while.
While the moons passed as we traveled, we occupied ourselves with telling made-up stories and dreaming of the future. We were wanderers until that point, but my companion had always tried to persuade me to join a herd--to have a real family where there were others I could count on. Often times with such a notion I would scoff at her, reminding her that I didn't need anyone else. We had each other and that was enough for me. Yet the feeling of missing something when I hadn't seen any of my kind for a while still hung over my shoulders, a bit of a nostalgic feeling creeping its way in. She was right, after all, about needing an actual place to call home, but that time would come soon enough I figured.
The new day welcomed us into the arms of the fields, the grasses swaying with a vigor we hadn't seen since Frostfall started. Adella flew circles above me, playing games with the wind while I walked on into the heart of the area. A boy landing and kicking made a smile spread across my lips, and I stood still to silently watch him. Another approached then, carrying with him the smells of some place exotic. I hung back to watch the exchange, Adella flapping down to sit on my back to look on as I did. A voice rolled across the expanse; a race? I perked up excitedly, my ears straining forward. I was not built for racing myself, but watching was an entirely different story.