"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
They were making fairly good time, The Edge coming into view after only a few days of travel. When the rising forms of The Edge became the focus of her gaze, the pale dove could not help a relieved sigh. Traveling with a companion that she knew little to nothing about had been extremely uncomfortable for her. With the knowledge that it would soon be all over meaning she could return to her rank tasks made her tremendously more relaxed. The girl even managed a smile for her companion, though it was small and barely noticeable. "Home." She spoke softly, her gaze returning to her home. Ráeru wondered if either of her brothers where home, she needed to spend more time with them. The pale dove also hoped they did not worry for her, she'd not told them that she was leaving and had been gone longer than expected. Then again, it was not like she'd told them any such things before. In fact Ráeru was quite independent and still did not understand how a family dynamic worked or exactly what her role as sister was and what her brothers expected from her. The one thing she did know was that she'd never been more pleased to be apart of something, even if it was a something that she did not understand. The pale dove hoped that the mare that she was leading would eventually find a family of her own among the cliffs of The Edge. So in order to make the mare transition easier she should explain who everyone was and the roles they played within the herd.
Clearing her throat she attempted to make it clear that she was about to speak. "The World's Edge is lead by Alysanne and Tembovu." If Ráeru had known this when she'd first wondered into the cliffs she may have been able to make a better first impression. After all, slicing your ankle open and then bleeding over your queen was not a first meeting full of charm. "Our resident Moon Doctors are Tilney, Lyanna and Sacre." She didn't feel the need to mention her blood connection to Sacre, while she was proud of her brother for his recent promotion she did not wish to share such personal information with a stranger. "Roskuld oversees our protection while Mesec and Graasvoel craft our world renowned glass." Again she did not mention the fact that she had yet another brother at the head of his rank, happier for the mare to know as little about her as possible. "Lastly we have Iona and Toulouse who listen to any whispers concerning The Edge." Not being certain about what the Specters truly did she felt a vague explosion of the rank would be better than none. "You may choose a rank to join or simply be a member of the herd." It was the most she'd spoken over the past few days. Finishing her (at least by her standards) monologue she fell silent and focused on leading the mare on a safe path towards the borders of The Edge.
She knew from past jounced into her home it could be far too easy to cut yourself on a piece of glass concealed under the snow brush. "Please step only where I do." She instructed the mare, being sure to be obvious about where she placed her glass hooves. It slowed their pace slightly but this time Ráeru did not mind, she was home and soon she'd be able to pass the new comer off to the King or Queen and tonight she'd sleep beneath her favourite tree once again. Once she found a safe place to stand still the girl smiled. Tilting her head back she released a call, her somewhat girlish vocals filled the air as she summoned a leader to them. Ráeru hoped that it would be Alysanne who answered her call, she knew of the queen and would rather speak with her than their intimidating King.