"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
I didn't give up the light; I closed my eyes and closed myself
The infection they had fought to eradicate from neighboring lands and the sickness she had purged from her body was back. Kaos. A God. From beneath the noses of their gods, this monster had built a land of his own and a monster to guard its borders. He had tricked them and made fools of their deities, and Aithniel felt her emotions churn like a tidal wave in her chest. Battle after battle she'd fought in the name of the Sun God and now his power set in the horizon, right over the land of filth and heresy.
She felt the heat waves from the veins brush through her feathers as she landed on the rocky precipice. Aithniel walked forward powerfully toward the shrines, her body sweating from the sweltering heat. She tossed her dark and gold mane from her neck and took a deep breath, trying to organize her thoughts. What could she do now? What could they do against a god? The voice of Ophelia in her head, telling her to retreat, was wise. They had done just that. Like children, they were chased from the door where they fists pounded uselessly.
"Father, what do I do?" she asked, staring up at the sky. There was no moon. There was no sun. Just darkness. She turned around on her heels. "Please, tell me. I cannot live in a world where my battles are for naught and the banner raised in your name is tarnished by this foul god's presence." She frowned, silver eyes staring listlessly at the churning ocean. "Give me a task, please. Tell me how to defeat this demon."
Fire rained from the sky in a furious scattering of flame. For his child the God wasted no pomp or circumstance, but allowed himself to appear just as he was; disheveled and furious. The God's molten eyes, dark and deep just like Aithniel's own, met her gaze with pride and appreciation. He'd been wondering what to do - how to sort out this mess without abandoning his herd or Helovia, as the Earth had. Though he saw the wisdom in his larger brother's actions, he could never follow them.
Not yet anyways.
"Aithniel." He breathed, taking a moment to envelope the girl in his warm embrace of flaming feathers and paternal adoration. He would not use her as a pawn, and he hoped that regardless of the direness of the situation and the severity of what he was about to ask of her, that she knew his love for her ran deep.
"Do not call him a God." Her Father sneered, ears flat against his angular skull. "Don't even think of him as one. Even in our words, let us not raise him above the filth and decay that he is." The air fizzled around the God as his fury began to seep from his skin and superheat the air. "But I take your meaning. We have already underestimated his abilities once. Twice, perhaps." There would not be a third.
"There is a way that you can help me, and all of Helovia. But it is a task that I do not request lightly. You have fought for your crown, but now I would ask you to give it up. To defeat him, we need information. We need to know him. We have never faced an advisary such as him; one who comes from borders so distant from our own as to be unimaginable. If you agree, I will open a portal to the lands that the Riftians and their gods came from .. I would have you go and learn what you can."
The God paused, his heart breaking even as his words left his lips confident and strong. Aithniel was not a child any longer and yet the thought of sending his daughter into a strange world where he could not protect her sent spikes of ice rushing through his veins. But his resolve would not weaken. Extending a wing, he offered her a glowing crystal that held within it a small but wild flame. "When you are ready to return, you need only break this."