"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Vastra is vaguely aware of some warnings to stay away from the Marshes, but they are easy to push aside. When your family isn’t around they can’t exactly boss you around, right? Not that she had been particularly bound to the Throat at any point in her short life. It was home, certainly, but the lands outside of the Throat called to her. They held secrets and new animals she might discover.
These marshes were hardly a welcoming place - even the desert parts of the Throat seemed to hold more life than these decaying lands. It seemed strange to her, that someone as wonderful as Kisamoa (whatever he might call himself now) would live in a place so gloomy. Perhaps it was to keep others out - most of Helovia seemed rather cross with him that one day, though she still didn’t understand why.
That mare had died but that was after they had all started to attack that beautiful bone creature… wasn’t it?
Vastra’s alive with the hope that she’ll see Kisamoa again, that she’ll be able to show off her magic to him and let him know she’s been practicing. Would he be proud of her? Did he have more secrets to tell her?
She wasn’t going to find out sitting around the Throat, that was for sure, so she had come here.
The afternoon was growing late - and she’s worried about night falling and cutting short her explorations so she gets going. Her process is slow, though, and it’s not because she’s worried. She’s wary because this is an unknown land to her - she’s a stranger, and intruder, and she doesn’t want to startle anything living in the marshy water or the strange trees. She didn’t go poking the manticores in the Throat and she wasn’t planning on upsetting any marvellous creatures she might find here either.
said goodbye to you, my friend, as the fire spread.
all that's left are your bones that will soon sink like stones.
A small teal-coloured lizard slithered towards the girl. The body of the lizard was a mottled assortment of black and bright shining teal that seemed to change everytime the creature moved. The voice that came from its mouth however was unmistakably' Kaos'. Or Kisamoa, as he had last been when he spoke with the filly.
"Have you been playing with your new gift?" The lizard seemed to smile. "I wouldn't want anyone to think that I"m spoiling you .... but would you care for another?"
To her, he’ll always be Kisamoa. She doesn’t like the way others use his other name, the way they make it sound like it’s a curse. His voice is a welcome one and she’s searching for him - the horse-like-him, the last form she had seen him in - but instead her eyes catch on a gorgeous teal lizard that moves through the ground towards her. It’s the most magnificent colours, and she is delighted to discover that Kisamoa has a magic similar to her own. But of course! He had been the one who had given it to her, after all.
She lowered her head to the ground, completely at ease - as though speaking to a lizard was the most normal thing to do. When he asks whether she’s been playing with her gift, she’s eager to share. “I have! I turned into a snake and a turkey so far.” She confesses to him, her voice hushed but proud - like she’s informing her parents of her accomplishments.
At his next question, her brown eyes widen in delight and she is quick to nod her head - filled with wonder at what else he could possibly give her.
said goodbye to you, my friend, as the fire spread.
all that's left are your bones that will soon sink like stones.