"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Laughter, sweet and infectious, would float on the wind and seem to beckon her. Wherever she was in Helovia, the tug of the sound would bring her here - to the Deep Forest. There was still warmth in the sunlight on this afternoon, brightened even more so, maybe, because of the sound the wind carried.
Within the woods, the laughter would grow louder, leading Lyanna to one spot. It wasn’t quite a clearing, but the trees were a little more spacious here than they were in other spots - the coniferous trees giving way to deciduous leaves. This deep in the season, the trees in this area were all vibrantly dressed - oranges, reds, and golden yellows that burned like fire in the afternoon sunlight.
But the laughter wasn’t coming from the trees, or the wind, although it might seem like it. Leaves were falling in bunches, the trees shaking here and there and the movement was accompanied by new peels of laughter. Shadows darted among the canopy, but whatever was enjoying the warm sunlight was unwilling to show themselves just yet. They were waiting, waiting for her to arrive, and for now they were simply enjoying their game.
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for @Lyanna. She is welcome to invite others to join but posting order only matters for Lyanna
So many things tug her to this place, the Deep Forest. Though the Edge was her first home in Helovia (and perhaps would be her only), the Deep Forest had been the beginning of her life here really. The place had the power to draw her back with memories of a boy and his cat, both of whom offered hope through smiles and the ruby that now hung around her neck. It was a simple piece of jewelry really, nothing compared to the jewels she once wore, but it is perhaps her favorite. Her old jewelry had always matched, gold and black and teal like the ear cuff she still wears. The ruby matches nothing; not the moon horn that hangs around her neck as well, resting against her shoulder; not the cuff that is the only piece of her past she still carries. The ruby is different, and it is what makes it beautiful to her. The ruby is hope, even if only she knows that.
Today though, it is no memories of a love of the forest that draws her. It is laughter. The sound is sweet and infectious, lilting and beautiful, like a woman laughing at her love or children playing a game of tag. She remembers Erthe, their game of tag leaving them lost in the depths of this forest. The trees are dense and the world is nearly black too far into the woods, but they had made it out together, each offering their own skills to make the other better. She can almost imagine Erthe darting through the trees as she approaches the forest, and Lyanna wonders where her friend has gone. Another name of the list of those she had lost.
The trees of the forest are familiar, thinner this far on the edge of the forest, and she slips into their embrace without worry. The laughter calls her, growing louder as she follows the unseen path created by the sound. It felt, strangely, like this moment was for her, though certainly others heard the laughter too? Perhaps she simply felt that way because for the moment, she was alone and happy. Strange, to realize that she was happy. Worry weighed on her always, uncertainty and doubt plagued her, but she felt at home for once and that, that was enough.
The day, the trees, and her mood as all beautiful and alive. The sun is shining and warm for a late Orangemoon day. The leaves of the trees dance with the fire of their dying days. She is happy, and that is still so strange. Then, she finds the spot that laughter was leading. How she knows this is the right place is hard to say, but she knows. The leaves fall too quickly and the trees shake, shadows darting about in the canopy above. She can’t tell what those shadows are. It’s possible it’s simply some wildlife playing in the beautiful day, and knowing Helovia, it’s possible it’s something else entirely. Her teal eyes follow them, wondering, curious and on edge all at once.