"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Again and again, a repetition Lakota had been living in the minutes-turned-hours since her encounter with d'Artagnan. In a full sprint, the leggy beau had made it nearly to Thistle Meadow before her vision swam and started to play tricks on her. Breathing becoming shallow, heart pumping and racing to try and overcome the effects of the hallucinogen. Speed had always been a gift to the lean woman, but never before had she blessed it so thoroughly. Pain was seeping at her chest and legs as if beckoning her down towards the earth. Illusions came to her, chasing her or running beside her. Stopping directly before her so suddenly that her instincts screamed at her to swerve even if they were not truly there. Violet eyes were glazed over even as her muscles strained and struggled to pull her onward.
Direction had made very little sense. Something deep within her had been bolted, welded, locked down completely. Even in her delirium she headed for the Veins. Determination was more than a little dangerous with how stubborn she was to return and get what she so desired. Warmth was a sign that she was nearly there. White foam laced her navy shadowed neck, nostrils wide and flaring and the whites of her eyes showing behind violet orbs. Bodice soaked in sweat, turning blue to black and white to grey. Stripes and gashes over her shoulders and cheeks, blood trickling out to stain her coat darker from where she'd run headlong into twigs and various bushes. Stopping was not an option.
Ebony hooves scrabbled on rock beneath her, body sliding in a way that didn't do her natural grace any justice. Sharp whinny lifted out of her vocal chords, no longer able to summon anything remotely coherent. Sound coming out more primal than anything. The Goddess she stood for was the only one she would accept as laughing ghosts and loved ones, torturers and acquaintances flitted around in her vision. Colors inverting and the world going fish eyed. Body twitching as if seizing in intervals, unable to keep still as the delusions kept up.
WE ONLY EXIST IN TERMS OF THIS CONFLICT In the zone where black and white clash
12-08-2012, 11:00 AM (This post was last modified: 12-08-2012, 11:01 AM by God of the Moon.)
The goddess watched from a distance as Lakota stumbled her way back to her shrine. She was only mildly surprised that the mare would accept the terms of her quest and not insist on something else, but mortals were greedy and would do anything for a taste of magic.
When the blue roan finally came to her shrine the goddess allowed her mist to surround the mare. "Your request has been granted." She said in a whisper. "When the poison subsides you will have control of the magic."
[Lakota's magic will allow her to cause temporary immobility in an opponent. It will come in the form of misty fog that will surround her target first. She is not immune to the poison so if she steps into it or allows it to surround her she will become immobilized as well.
Check the character records later for more information.]