"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Loyal stallion returns to the palace of his Goddess and kneels at the foot of her shrine. Manhattan's mind, like a soothing whisper, reminds him of his sanity and place in the world. Even now, with his family torn apart by challenges and herd divisions, he remains faithful to his companion. Nothing will ever tear them apart, Knox thinks. They are a part of each other- with the other, they are at last complete.
But still the urge to complete the task given to him by the Moon, to learn of the past and become it, is burgeoning. He paws at the earth as he rises from his bow, lets his heavy hooves laden with feathers scrape the stone and leave faint white traces of their presence. Betwixt his lips he grips the bone of his father; an offering to her holiness. He waits upon her arrival now, longing to see her once more, hoping that she truly does watch over him; care for him.
The hairs of his coat stand on end in the cold night wind; anticipation and custom turn him blind. Manhattan howls softly into the night. She is braver than before, perhaps even stronger and bettered by her loss. But still she is jealous of her master's attentions- still she envies the Goddess of the Moon and wishes her to leave her stallion's thoughts. Her tail sways and her legs carry her forward. Knox stands dumb and blind; proud and majestic but still submissive. She skulks forward into the darkest of shadows, bears her teeth in the face of the shrine. She feels no fear, she only waits for the world to strike her down.
Such a young thing- so much more brave than her master.
[[Knox returns for the Goddess of the Moon with the etched bone]]
01-10-2013, 12:11 AM (This post was last modified: 01-10-2013, 12:11 AM by God of the Moon.)
The GOD of the MOON
Moon god like quote here~
The souls of the dead who passed on without pleasantries usually hung around, trying to make sense of their lives. Often, essences of these lingering spirits hung on bones and personal items, and the one who caused the death was more close to that essence than anyone. The carving of the bone had not been a pointless measure, no. The Moon Goddess had asked the very mare who had made the colt a murderer to draw out the soul of the steed. Already his desires and personality were beginning to take shape around the bone, invisible to all except her lavender eyes.
She smirked when the boy approached. He was tormented and he had just asked her for more. The important thing now was to make sure that he could control these monsters he was wanting to summon from the dead. In order for this to happen, she would have to instill in him the ability to read the thoughts of his elders. He did not speak, so neither did she. Instead, she exhaled a breath of misty darkness that wrapped around his mind and entered his nostrils like thick fumes.
All of the souls of his elders moved into his brain, but he could not control them; not yet. "Go now and resolve yourself with your ancestors. Return to me when you can gain some sort of ability to find yourself again," she murmured, watching him with mild curiosity. Absently, she wondered if he would break beneath the madness.
[OOC: Passive magic pass used.
Your quest:
- Post/reply to one thread entirely as an ancestor in Knox's body
- Post/reply to one thread entirely as another ancestor
- Post/reply to one thread entirely as a third ancestor
- Post/reply to one thread with Knox resolving some of his mental power, then return
]