Amaris :: Whit - Printable Version +- HELOVIA || The Way to the Sun (http://helovia.com) +-- Forum: Out of Character (http://helovia.com/forumdisplay.php?fid=1) +--- Forum: Character Resources (http://helovia.com/forumdisplay.php?fid=100) +---- Forum: Wishlist (http://helovia.com/forumdisplay.php?fid=83) +---- Thread: Amaris :: Whit (/showthread.php?tid=7033) |
Amaris :: Whit - Amaris - 04-18-2013 Restrictions: Requires permission outside battle. Can only be used once in battle, effects last 10 seconds. Upgrade: Requires permission outside battle. Can be used twice in battle, effects last 10 seconds for each use. Magic: Dark x Earth | When her blood is spilt, she can summon shadowy balls of dark miasma, which upon contact heal small wounds. Restrictions: Able to summon 3 small balls of miasma, or 1 large. Upgrade: Dark x Earth | When her blood is spilt, she can summon shadowy balls of Dark miasma, which upon contact heal or harm, depending on her intent. Restrictions: Able to summon 3 small balls of miasma, or 1 large. Magic: EarthxLight (P) | Her scales grow across her body and adapt depending on her mood and situation. Restrictions: Of no use in battle. Item: Genetic Mutation: 3rd active magic slot Item: Defensive: Invisibility charm: a glass stone that is fused into her chest scales, which upon activation, renders the wearer invisible. Restrictions: Does not affect companions or muffle sounds or smells. Item: Defensive: Shield: A small silver disc that summons a circular force-field of energy with a 1m diameter. It can be thrown, where it will then hover approx. 2m from the user and can repel small magical and physical attacks. Collapses again after 1 hit. Restrictions: Can be used once per thread, then it needs to 'recharge'. Low accuracy, must be thrown directly in the path of an oncoming attack to be successful. Companion: Rougarou (any class) Companion: Dragon (royal) [because I can not decide murrr] Extra Companion Magic |