Restrictions: Requires permission outside battle. Can only be used once in battle, effects last 10 seconds.
Upgrade: Requires permission outside battle. Can be used twice in battle, effects last 10 seconds for each use.
Magic: Dark x Earth | When her blood is spilt, she can summon shadowy balls of dark miasma, which upon contact heal small wounds.
Restrictions: Able to summon 3 small balls of miasma, or 1 large.
Upgrade: Dark x Earth | When her blood is spilt, she can summon shadowy balls of Dark miasma, which upon contact heal or harm, depending on her intent.
Restrictions: Able to summon 3 small balls of miasma, or 1 large.
Magic: EarthxLight (P) | Her scales grow across her body and adapt depending on her mood and situation.
Restrictions: Of no use in battle.
Item: Genetic Mutation: 3rd active magic slot
Item: Defensive: Invisibility charm: a glass stone that is fused into her chest scales, which upon activation, renders the wearer invisible.
Restrictions: Does not affect companions or muffle sounds or smells.
Item: Defensive: Shield: A small silver disc that summons a circular force-field of energy with a 1m diameter. It can be thrown, where it will then hover approx. 2m from the user and can repel small magical and physical attacks. Collapses again after 1 hit.
Restrictions: Can be used once per thread, then it needs to 'recharge'. Low accuracy, must be thrown directly in the path of an oncoming attack to be successful.
Companion: Rougarou (any class)
Companion: Dragon (royal) [because I can not decide murrr]
Extra Companion Magic