"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The trees grew so vast with canopies so thick, they reduced the sunlight to faded dapples that failed to ward off the endless shadows. They caught every tiny shift in the wind, rustling the emerald leaves and creaking the branches far overhead. Scents of animal trails and soft greenery crisscrossed before him just like any forest. It was not enough to overtake the sour stink of rot that hurt his nose. The forest was old, ancient even. There was no telling how long it had thrived before them, or how long it would live on after the inhabitants of Helovia had passed on.
Such a place could hide the wickedest of monsters, unknown to the peaceful territory beyond its borders.
Ezital's tail snaked back and forth in the grass uncertainly as his ears twitched to catch every sound. His entire body was coiled with tension, fighting his instincts that demanded he return to the safety of the falls.
He was to meet someone here, though the details had seemed unimportant at the time and he'd promptly forgotten them. As far as he was concerned, the patrols were just Ktulu's way of redirecting his wandering spirit in a particular direction. He didn't mind them, not really, but the forest that lay before him was certainly testing his resolve.
A particularly loud noise made him jump. Was that the leaves again? He could've sworn that the forest could feel the fear bleeding off him and had decided to mess with him.
"Who's there?" he called out, just in case it was something more.
The branch Difyr had stood on snapped. She had wanted to view all of her home at once. Back whenever God Elohcin had lived he had used magic to lift Difyr high to see the land. From up high they had named each bamboo stalk that was born to the Green Labyrinth. Today the filly missed the God especially badly. Seeing the bamboo forest as he had shown it to her would make her feel as though she could still feel her God friend's magic around her. But it was Difyr's own magic that came to her aid in both lifting her from branch to branch and whenever a branch failed her. Not God Elohcin's. It was how she lived now. Difyr had no one but herself.
The wings on her back were an imitation of the real thing and they only allowed her to slightly slow the fall. Being able to slow her descent was put to an end whenever a gust of wind sent her into a tumbling fall.
She could not bring herself to keep her eyes open so it came as a surprise to Difyr whenever she landed on another's head.
"Who's there?"
Vibrations made by his voice rumbled through her and shook her own voice free. "Uggn," Difyr groaned, the landing had not been kind to her. "I am. Now." Difyr wondered if she knew the stallion. From where she had landed it was difficult to tell. A friend cannot be told from foe with nothing more than an ear to go by. Voices were also difficult for Difyr to recognize. It would be like her trying to recognize each lighting bolt's individual cry of thunder; voices belonging to those of normal size were booming.
Difyr considered herself a guardian of her Labyrinth and once she registered the stranger's uneasiness she pulled herself together. He was in an area where the sounds of wildlife should be expected. So why was he sent into a panic at hearing the noise her broken branch had made as it crashed down?
Magic wings are wings that cannot, or could not as far as Difyr knew, be torn or broken; thankful for that Difyr leapt from between the swiveling dark ears of the stallion to flit to one of the lower tines on his color tipped antler.
"Why are you so on edge?" She felt some concern for him as he had, even if unintentionally, saved her; but her land and all that called it home would always be first in her worries. "If you are of the Labyrinth why do you have fear?" The area's inhabitants had relaxed greatly since the death of the corrupt god. Many had left. It seemed only to be Difyr who could not rest. She was bored with how quiet things had become since they had been rid of the corrupt god.
Difyr held a grudge against those who had killed the god. Not only had she wished to have such a title on her own name, but it had been personal between her and the wolf. If it were not for the corrupt god her own god would still be alive. Difyr had dreamed of regaining her natural hight to put an end to the wolf god herself. Instead she now had made a vow to herself to meet all who had dealt blows to the wolf god and to beat each of them.
"If you are an outsider, then are you up to no good?" Despite her size and her young three years Difyr was capable of delivering a cold tone and she unleashed it upon his near ears.
My writing will hopefully get better as the post goes on, this is only my second posting with Difyr so I am still getting to know her!