"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The way to the Moon Temple seemed much further away when one had such precious cargo. Trundling along with her second potted glow-cherry tree, the tree-maiden has made her way precariously from Trewdwellan across the realm once already, and is now on her final venture. Hoping that, in the interim, no one accidentally knocked over her current cargo’s sibling, the girl gently hums a soothing tune to her currently tightly clasped between her teeth potted sapling.
Though she had initially started them to grow alongside Trewdwellan, founding a small grove by which she could remember Erthë by (who, having been healed, seemed to be lured out of Helovia by her wandering heart, and had not yet returned), and which Maude could show her, when she returned. Ever the optimist, it does not cross the youth’s mind that, perhaps, her chilly skinned friend would never return to Helovia at all, let alone the World’s Edge, and perhaps even time will be unable to deter the steadfastly hopeful girl from her illogical path of logic.
Making a muffled gasp of horror when she stumbles over a root, the cloaked maiden wobbles precariously for a moment, but daren’t loosen her hold on the glass pot. What a disaster that would be! Regaining her balance swiftly enough, Maude carries on, all the more cautious for the last hundred yards.
When she at last makes it to the Temple and her (blessedly) safe plant’s equally safe sibling, she gently sets down her precious sapling, and promptly plops down alongside them. Not all together physically weary, her neck and shoulders are terribly sore from having to be so still, and her head is definitely done for a while. That was too much focus for a swiftly living girl, like she!
Sighing as she flops her antlered head over on the grass, her legs splayed out to either side of the pots, and her belly some half foot from the blue glass sides, the ever cheerful daughter of Doctor Tilney talks to her trees, as she was apt to do.
"Oh, I know you are tired of living in glass, she giggles and mumbles at them, quietly; if someone weren’t very, very close, they couldn’t hear her at all, "but just a moment longer. It was ever so tiring making it here, you see, and I’d hate to hurt you by accident. Rehoming little trees isn't easy, you know!"
Especially for a young unicorn…
[ OOC: She is transplanting her glow cherry saplings alongside the Moon Temple path, if anyone would like to help! ]
The elusive fruit-eating rodent on wings had flown the coop. Pea was no where to be found, the bond silent and still. Never in all his life had he done anything close to resembling this, a life nearing on a whole year now, and one filled with what Tilney was sure was good care and love. Pea hadn't... left? had he? Frantically Tilney traced through the woods, verdant gaze passing over each branch in the hopes his friend would be roosting near by. "TILNEY!"
The voice came to him like a slap in the face, the puzzled stag skidding to a halt (bashing his shoulder onto a tree trunk as he did so). "LATE YOU!" was the next squawk from his flighty but featherless friend.
Ah,
Yes.
The ginger gentleman had forgotten his plan to help Maude plant her trees, which was more or less expected - he forgot just about everything that he needed to know, only ever retaining useless facts.
Turning upon his hocks the stag makes his way toward the temple grounds, his walk steady and mind silent as he spots Pea had arrived on the ground beside his daughter, his tiny fingers reaching up to help with the planting. "Hallo m'love" Tilney spoke to his nearest and dearest, a smile crossing his maw as he beheld her precious face. "Need any help?" He would then ask, knowing that even if she insisted she did it herself he'd still sit with her. Taking a careful step over her potted trees, Tilney took his place across from her and lowered himself to the ground with a heafty grunt and sigh as he always did, his floor-length hair pooling in the meadow grass in masses.
The sound of hooves draws her eyes up from her plants, though her head remains low as it might, to look on who approaches. A smile grows on her lips no sooner than the familiar figure of her father appears behind the saplings, and, though she hadn’t intended on sitting up, she does now. The sun, reaching through the changing boughs overhead, kisses her creamy curls, and stains her with golden dapples, and as her father lowers himself to the earth alongside her pots, she extends are muzzle between them in greeting.
"Hello Sweet Pea, hello daddy," she grins, her citrine eyes sparkling with the happiness that seemed to pour from an eternal source within her, excitement tracing her next words, "I suppose! I’d hate to hurt them now that they’ve come so far."
The growing filly nods, and looks back at her precious saplings, so carefully tended for the duration of the spring and summer. They were now almost two feet high, and plenty hardy enough to make it on their own. Having a professional horticulturist like her father help only further ensured that all her toil over the last many months hadn’t been wasted.
"How do you think is best to protect them from passerby?" quips the filly, rising to her hooves after taking another moment to lay in the dim light with her sire; stretching her haunches upwards, before then lifting her shoulders to the sky, too, her eyes glimmer with the faintest fret as she looks back to her father, "I worry they’ll be trampled, they are so small…"
Muses the girl as she makes her way to where on the path she thinks they’ll thrive best, studiously digging at the earth there with a hoof.
"I think they’ll look handsome opposite each other here, for now," she decides on her own, having been struck with another question while she’d been thinking, faint worry lining her youthful face, "but do you think I should put better dirt in over them than what was here? I didn’t bring any."