"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
11-07-2013, 11:07 PM (This post was last modified: 11-07-2013, 11:08 PM by Solace.)
I had a dream I stood beneath an orange sky.</style>
Solace nostrils took in the familiar scent of home. It felt so good to be returning to the Foothills. Every time he came home it always brought on a sense of joy, especially when he returned home with a new recruit. This was one of those days, so his spirits lightened all the more as he walked over the border into the Foothills territory. He looked back at Brighid as he walked deeper into their territory.
“Welcome to the Foothills,” He said, it had been awhile since he had spoken. Before hand he had been trying his best to inform the mare on Helovia, even though he himself hadn’t been residing there that long. Really he had only been living in the Foothills for about two and a half seasons, just a blip on the timeline of his life. He sensed that his body would turn to dust here in the Helovia, and hopefully in the Foothills.
When he had reached a decent distance into his homeland, he glanced about and scented, hoping someone of a higher rank would come forth and accept the mare. “Apollo? Phaedra? Or even Artemis or Murdock? Any of you out there?” He called out, his voice echoing back. “I bring another new recruit to our beloved home, she goes by the name of Brighid. I believe she will be a very positive aspect to our herd.” Hopefully someone would appear soon, so then he wouldn’t make a fool of himself yet again to the mare. His mind drifted back the moment he had waltzed into the mare at the Threshold, singing rather loudly. It wasn’t his finest moment in his history of recruiting.
“Just in case you’re wondering,” Solace said toward Brighid, “I’m only a warrior, so I can only recruit and not accept. One of the higher ranked members will be giving you acceptance.” He said.
Gaea's spine rests beneath her, shudders, trembles with reverence, veneration, allows anchors to latch into her frame and dent her surface, hollow the sooty sweet flesh from her frame and leave claw marks in her passing. The colossus follows the Knight into his Kingdom, finds it to be not so different from her own Kingdom in Elysia. A paradise, and if there is one thing the Princess has learned it is that paradises's are often but masks at which the bloodied assassins hide behind, a routine, a usage with which to bear the weight of their sins. That being said, the Princess feels the tension strike cords beneath her bones, she has followed the Knight into his Palace, and perhaps it is not so wise to be surrounded by those she knows not of and has every reason to believe would attempt to break her skull and pillage her bones. What reason does the Princess have to be dependent upon these King's and Queens that she is told of, what reason does she have to believe in the people, to trust the commoners, to trust, to share her devotion? She has come to this land in search of her sister, not for the warm home and hearth, not for a bellyful of drink and a safe bed. She has come to find the rest of the Daughter's, to complete the circle she has entrusted her entire life to.
The green knight glances behind him to her location, and she is tempted to frown and grimace at his stare. Does he concern himself with her? She is the Daughter of Earth, she needs not his worry. The idiot, moron, likely wishes to stroke her ego with sweet words and a tough exterior, if only to get in her metaphorical pants. Men. She's not some pretty dame to look back upon in battle, does he want to hold her hand on the way to the field of war and shield her from the sight of blood? What next act is to come, to tell her she is to stay home and cook the meal for the family? A snort of the derision wants to escape from her throat, yet she holds it back with a rope and tether. She's a Warrior as well, a force to be reckoned with, and she is no housewife that takes care of the mutt, feeds, clothes, bathes, puts to sleep the children, she is no delicate flower that shrieks at the snap of a nail. She is a woman, and has as much right to fight in the war as he. She would see if he dared to bring up her femininity, and if he did, she would give him a good whack on the side of the head as a reminder of her lacking of need for him to be there.
He didn't.
Instead he welcomes her to the Foothills, and she jerks her dome a little in a nod. The Earth Princess values actions more then words, finds no good reason why she should respond to him with them, and waits for more flowing words to escape his maw. Do all equines talk so much in this land?
It seems as if the divines have given her a response, as the man seems to scream his calls into the air. A puff of air escapes her nostrils now, the Princess thinks the God's must be laughing at her predicament. The Girl of Silence is stuck with the Singing Equine of Conversation.
She should be glad, she supposes, as she listens to the names he rattles off distantly, none of them except the first pair bringing her any recognition. The Princess has been around far more talkative equines then this lad, after all.
The poor man has picked a hard shell to crack with this warrior.
She is brought back to the current situation when he speaks to her once more, she stares at him for several more seconds. Was she wondering..
Did Solace think she was too stupid to ask her own questions? A ox? A sheep, who follows it's shepherd, bleating out it's queries? She does not wonder, she is the Daughter of Earth, a Princess of Elysia, she is well accustomed to the ways of royalty and the ways of politics. If she wanted to know, she would ask him, she does not dance along like some dumbstruck woman with a wide-eyed expression and gentle, stuttering voice. She yearns to tell him off, to tell him she's not a fool, but she doesn't, and instead the flat-toned, deep baritone flows out of her maw for the first time since stepping over the border of the Foothills land.
"Okay."
And then silence befalls her once more.
And not the sort of 'very quiet' sort of silently, that you might be thinking. No, sugar. Silently. The last gift Ophelia had given her, was to grant her this magic - this ability to move without so much as causing a leaf to rustle, while at the same time going un-noticed by those around her. It was so different from the other sorts of magic she possessed - those given to her by the Moon-Bitch at the star-bear. Those powers drew attention to her, forced her lithe and feminine shape to be looked at. But for all of Phaedra's sparkle and shimmer, for all of her flirtatious looks and coy head tosses, sometimes being invisible was better.
Sometimes, the golden-girl needed to be un-seen.
Today, as Phaedra moved towards the borders of their lands, she spied Solace tracking forward, with a rather large pegasus in tow. Her brows narrowed together, as she watched the pair move forward. "Hmmm." Phaedra sighed softly, to Stella who hovered overhead. Her secretary-bird's bright orangey-yellow face beamed down at her, as she trilled happily. More! Stella happily thought, gliding down the hill towards Solace and Brighid. "Yes. More" Phaedra mumbled, before setting of down the slope of the knoll upon which she stood.
As she neared, she allowed the magic that silenced and hid her movements to fall away, so that her dainty hooves began to audibly stir the high grasses. Pinpoints of starlight began to beam from her mane and tail, making it appear as though she was created by some golden stone, which reflected the sun's light. Her oddly-patterned wings hugged her slender sides as she made her way towards the two; sea-green gaze sparkling as always. "Hello Sugar." She purred to Solace, her sing-song voice flirtatious and sultry as usual. "Who have you brought to our borders?" Her eyes rested upon the mare, revealing little emotion. Her long eye lashed blinked at her gaze washed over the much taller and broader mare.
I had a dream I stood beneath an orange sky.</style>
Solace wasn’t bothered by the silence, in fact, he preferred it. It gave him time to think and be within his own thoughts. Part of him was curious what was going through her head, but didn’t have any intentions to pry. Sometimes it was best to not know what was going through the complex mind of a lady, and Brighid appeared to be one of those mares.
When she replied with a mere ‘okay’, he just dipped his head in acknowledgement of her answer. He could appreciate how ‘to the point’ this mare was. Perhaps he could try to break that distant exterior and find a friend within her. Couldn’t she see that was all he wanted? Bonds within his herd had become more and more important to him the longer he remained in the Foothills, this was home and he would be all the more willing to lay his life down for his herd if he knew them better.
Like a silent breeze, Phaedra emerged. She gave of her typical glow, which had earned her the name of Opulent, a name that suited her well. Solace hoped the presence of not only a mare, but one of Brighid’s kind would provide some kind of comfort. He knew for some, being amongst one of their own kind was a valuable thing.
Phaedra questioned him, her voice like a seductive song. He didn’t deny his chieftess’s beauty, but there was no room to dwell on such things. Far more important things were at hand, getting Brighid accepted into the Foothills.
“Hello Phaedra,” Solace dipped his head in a respectful manner. “This is Brighid.” Was there any need to further elaborate on why she was here? No, if Brighid desired, she could speak for herself. Silence could only get one so far, Solace had learned that since arriving in Helovia.
11-13-2013, 12:38 PM (This post was last modified: 11-24-2013, 03:10 AM by Brighid.)
Indifference and inquisitiveness cloaked in downy feathers bring forth to her mind as she continues to observe Solace with mute appreciation. He said no more to her, and she said no more to him, and in this, they could be the same. They understood the value of silence, one another, and with grudging gratitude she acknowledges it with a relaxed stance. Perhaps the brute craved the devotion and companionship of friendship in his heart, but the Daughter of Earth could not be sure of this, and though her expression softens momentarily with the realization that she may be being too harsh on the lad, it hardens once more as soon as the starlit Lady makes her so-called dazzling entrance.
As she came to a abrupt pause, and gazed with incredulous amusement at the woman coming towards them, it was abundantly obvious that the warrior was not impressed. She was especially not impressed by the array of lights in the woman's apparel. Was the woman attempting to look like that of a easy target, or had some young childe sprinkled glitter glue unto the far too pretty girl face? A mirror ball, perhaps? Was this the woman's pitiful attempt at looking gorgeous? Perhaps it had worked, perhaps she was magnificent to the men who wanted nothing more then to reproduce with her in an instance. Regardless, the girl to the woman took on the appearance of a brainless doll who had been dressed up by a mere babe.
A flirtatious, sultry, far too sweet to taste good on the warrior's tongue came forth from her like a waterfall, and she longs to press her harks backwards into her tendrils to avoid the horrible noise. Did she do this to every man she came across? Was the girl a toy to every philander of a boy she came across, laying herself across their lap as some pathetic dog? It sickened her to her core, to see her act as such a fool in front of the Princesses' own visuals. What shame, what folly it brought to her, what a insult to everything she stood for, for the sake of womanhood.
Her sharp, stone gaze flashes back to Solace as he speaks to the girl, and then the doubt that the Princess had been experiencing went into overdrive. Phaedra?
This was the Opulent? The Queen he spoke of in the Threshold? This was what she would serve?
Was the King a slobbering canine at her hooves, or as much of a flaunting colt as she was a harlot of a filly?
As she returns her gaze with startling indifference for her current thoughts to the girl, she only just recognizes that Solace has introduced her to the woman. In her chest, there is a deep, rumbling noise of laughter, rough and ever-so-slightly masculine as it rises up to bubble just under her tongue, bemusement rising in the maize depths, the deep rumble of her voice flows as simple and easy as the rivers of Elysia. "Morí."
As the bemusement in her veins sidles down to a candlelight flame, the warrior sobers and hardens once more, and the vibrancy of her expression is lost into the chiseled stones once more. She eyes the 'pretty girl' coolly, what is the warrior to say? Is she to frolic around as some lovestruck fool at the Queen's hooves?
Her voice escapes like the wind, resonant cords that hum with clout and vigor, the foreign accent floats amongst the English language with elegance, she loathes to be speak to them in such a undeveloped tongue as theirs, yet the Princess does with ease.
"The third daughter of Inanna, Queen of Elysia - I specialize in warfare." A exaggerated dip of the dome and flourish of immense wingspan in all of the childe's splendor and exaltation, flames light within the depths of the indifferent expression, yet with all her found grace, conflict and battle rage within as the embers that rise with smoke - the Princess is a warrior first and foremost, lest her companions overlook it. "At your service, ma'dam." Rough tones prominent, she awaits her speech, what does the 'Queen' think of the Princess?
She must be a fool if she thinks she is to grovel and whisper begging to allow her forth into her Kingdom. She must know why she is here, she seeks what Solace has told her of, and if the Queen denies her, she may find sanctuary elsewhere. It bothers her little, though the expectation of words from the Queen is strong. What will the little girl say, what else shall she present with such sickening femininity that it causes her to choke upon her own tongue in laughter? The toy is bemusing, for certain.
:: TRANSLATION FROM GREEK: Morí > "Foolish girl."
@[Phaedra]