"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
03-20-2016, 08:32 PM (This post was last modified: 03-20-2016, 08:35 PM by Aithniel.)
Aithniel
Lost. Knocked down. Wiped out. But, not forever.
Her last few spars had ended in defeat, and she clenched her jaw, retreating to the underground to hide her shame and swallow her pride alone for a few days. Cloven hooves kicked rocks into a pool, the humidity and constant temperature a welcome reprieve from the winter upstairs. The moisture clung to her pale coat, almost like sweat, but she was still relatively clean after her recent bath.
She couldn't walk across Helovia with blood still staining her hide. That would not be a mark of a warrior but the paint of a fool. Aithniel inhaled deeply and pushed the air out through her lips in a sigh, squeezing her eyes shut as she considered her future. Why as everything so damn hard? It's not like she expected it to be easy, but she had been beaten down enough now. She was ready to turn the corner into successful adulthood.
With her wings tucked close and Zera tucked in her feathers, she walked from room to room in the caves, hoping that the change in scenery would help inspire some sort of miracle in her head. But, as per usual, she only came up empty. "I am not sure what sucks worse, Zera: this world, or me?" The griffin cooed in argument.
The sound echoed through the great hall, bouncing off stalagtites and stalagmites, and even vibrating the thin layer of water under her hooves. Aithniel knew she had to make a plan. Being a warrior was her goal, the only thing that mattered right now. It was the only plan she had, so she had to stick to it anyway she knew how. Even if that meant beating her head forever against any warrior who would take her on.
Everyone always left. They always disappeared even when they said they wouldn't. Shadow had promised not to leave and she was dead, gone and ever ever coming back. Erthe had made him promise to stay and he had, but now she had disappeared and left him clueless as to where to even begin looking. Still, he searched tirelessly for his tiny daughter and his search lead him out of the confines of the World's Edge to the land that bordered the Dragon's Throat. The only one there that he knew she would go to visit was Badger and a small flicker of jealousy ignited in his belly. Erthe was his daughter, not Badger's. Honestly, the stallion had every intention of marching up to the healer and telling him as much, but his eyes found the cave and he was drawn to it. 'Erthe like to explore. Maybe go there.' Vlasi commented as she peered down into the darkness. "Maybe so." Vadim returned through their bond before he began to make his way into the cave system.
Room by room the pair searched and came up empty. All three of Vlasi's heads were lowered to the ground, three noses sniffing and sorting out the plethora of scents and none of them finding a scent that belonged to the icy child. Still, the pair pressed on, intent on searching every room they could find in the desperate hope of finding the child that shouldn't have wandered off on her own.
"Erthe..." Vadim called out her name and listened as his voice echoed back to him, the only response it seemed he would be receiving. 'Maybe she not here.' Vlasi crooned sadly. It made Vadim frown and he turned to look back in the direction they had come from, hoping that he'd see his little girl sneaking up behind him, but there was nothing. Absolutely nothing.
Vadim sighed and motioned for Vlasi to begin leading them back out of the cave, but paused when he heard another's voice. It wasn't Erthe's, but it was distinctly female. The words she spoke, that he could hear echoing through the cave were ones that he was intimately familiar with. The stallion had spent a majority of his life wondering if the world was screwed up or if he were the screw up.
"Its the world that sucks." He answered back, his own voice echoing through the cave. There was more that he could say on the matter, but decided to leave it at that.
A deep, masculine voice echoed throughout the chamber, but its owner was hidden in shadow or in another room. Her hears shot forward and she lifted her neck curiously, a wry smile crossing her lips at his answer. The fact that he did not enter into some philosophical debate or ask her what she did wrong was refreshing, and she took a moment to ponder if she should go seek out the owner of this voice or keep this mystery a tantalizing adventure.
"How do you know?" she asked, turning around the cave a little. She stared at the walls as if they would reveal this stranger to her, but all she saw was darkness. "I could be a murderer. I could be burying bodies down here for all you know," she responded, smirking to herself. Zera made a tutting noise before curling back up again, wanting to nap and annoyed that Aithniel was yelling.
Finally, she couldn't take it anymore. She would uncover this mystery. Aithniel bounded from room to empty room until she came upon the cave's entrance and spied some freaky, three-headed animal near the tall and handsome form of a unicorn. Her stony, silver gaze swept over the musculature and strange blue markings he possessed and she found him to be rather handsome. At the very least, she was instantly attracted to his wit.
"What even is that?" she asked, nosing toward Vlasi. Aithniel moved forward without hesitation or embarrassment, getting up close to Vadim and smirking playfully. "And who even are you?" She paused. "And just in case you think I am not going to reciprocate, my name is Aithniel, and I come from the Dragon's Throat." Sweat clung to her sides from her rapid exploration, and one of her wounds opened up slightly, revealing a hint of blood.