"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
05-11-2016, 12:26 PM (This post was last modified: 05-11-2016, 12:26 PM by Random Event.)
You have 72 hours to respond and the 250 word limit does not apply- these should be rapid thoughts (100-200 words)!
Admin note: armor
Your father's body stood before you now, a handsome warlord with fatal wounds. His eyes stared from beyond the grave, stepping forward with all his earthly confidence. He opened his mouth but no words came out. Instead, he faded, the winds swirling around his body and leaving naught but braided strands of his mane and the dark, proud antlers which once rested upon his brow.
Nestled in the water were remainders of his life, waiting to be touched and followed and waiting for a response. Could you walk along this path? Could you face the darkness of your past - watch them die again so that you could live?
I almost do not believe what I see before me. If it was not for Dae's presence in my mind, I would of thought this one horrible nightmare. My Father stands before me, his gaze haunting and otherworldly. I shiver slightly under it. Daddy. I whisper softly. Even in death, his confidence seemed to sooth my fears. He was always the strong one, the protector. I guess that is kind of fitting, being that he was a warlord and all.
He opens his mouth as if to speak to me, but nothing comes out. Instead the winds swirl around him until nothing is left but some of his braided mane and his antlers. Oh how did his antlers get here?! The last place I had seen them... I shudder again. However I move forward anyway. My Father's feeling of confidence urging me on. Or it could be the fact that Dae is at my side nosing me to go forward. As if to follow. But what are we following, and where is it taking me?
Typi non habent claritatem insitam; est usus legentis in iis qui facit eorum claritatem.
You have 72 hours to respond and the 250 word limit does not apply- these should be rapid thoughts (100-200 words)!
Admin note: armor
The scenery dances and shimmers as your hooves disturb the brine. The heat bends into shadow and murk, the sands shift into fallen needles and ancient trees, the sunlight fades into fog and despair.
You're walking down the path that saved you that fateful day. It doesn't appear out of the ordinary, ever just a dash through the woods, adrenaline finding a way that never before existed in the thickets, but you will recall it, because to you it is significant, to you it is a way among the wayward. The difference is, you're going the opposite way this time.
The wind shuffles around you, foreboding, yet, enticing. It's haunting, arguably returning to the graves of your parents, somewhere here amid the soil and the dead leaves. Do you stop to search for them, to remember the night and the fallen guardians, or do you press back through the path, back towards what you fled?
The sight of the path I had fled down that day was a shock. An unwanted and unwelcome shock to my memory and system. Together Dae and I keep going, because I know my parents do not lie with their bodies. No, they are with the Gods above instead. Instead we move forward, closer to the place we had run from oh so many months before. Back down toward the palace, my first home. My childhood, my naivety. I had really known so much, and yet so little at the same time.
Dae bleats softly at my side. I don't think she can see what i'm seeing. If she can, she is trying to let me make my own choices without her help. Which lucky for her I am doing just fine at doing just that.
Typi non habent claritatem insitam; est usus legentis in iis qui facit eorum claritatem.