"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Thèo had not yet left the Dragon's Throat. As of now, he hadn't really seen a reason to go. There was still more than enough of the bloody red sands to see and areas to explore. Why venture outwards when his wings could still not support him, and his homelands were not intimately known to him? Though the boy had a child-like curiousity, he already seemed saddled with responsibility, for he was taking what should have been childlike exploration fairly seriously.
The boy's wide green eyes scanned the reddish sands with interest. Because he was still so young and his imagination so inexperienced, everything that he saw seemed completely unique and unexpected. The way the sands folded into dunes? Incredible! Wait, more dunes? Who could have predicted that? As his search continued, he (thankfully) came upon the Oasis. The sunshine that appeared to be blazing down upon him more intently than anywhere else, suddenly appeared brighter. The gray of Thèo's coat became white as his excitement caused the magic that constantly washed over him to shine even brighter.
"Water!" He exclaimed to himself, before bounding forward. His legs, long and strong like his newly departed Father's, carried him easily across what felt like an endless red sea, towards the cooling waters of the Oasis. As soon as he arrived, he stopped delicately at the edge, careful to keep his golden cloven hooves away from the water as much as possible. Awkwardly he stretched his banded neck forward to try and drink, but because of the proportions of his young body, this task was not easily accomplished. And so, delicately, he allowed his hooves to inch forward, his ears flickering backwards as the water rose up above his hoof and onto his skin. Sheepishly, for this seemed improper to the boy, he quickly looked around to see if anyone had seen his transgression, before dipping his muzzle low again to greedily drink.
mathèo
Oh Lady, running down to the riptide
Taken away to the dark side, I wanna be your left hand man
"Sleep with the feathers of angels stuffed beneath your head"
Much the opposite of his brother, Luther was a quiet creature, unperturbed by the unfolding "new" story of his life. Dunes were dunes. The sky was the sky. No matter how often these feature repeated, even if there were rocks and plants and other things in the way, he wasn't fascinated. There wasn't anything to contemplate really; it just was. It existed. That's that. He couldn't really change its state of being, and even if he could, he wouldn't. Was there really a big difference between a rock being on one spot versus another? Not really.
What did beg his attention was his state of being in this world - how he fit into the environment and how it affected him personally. For example, the sun was beating down on his red and black body with impunity, and he was rather hot. Sweat trickled down his striped neck as he shuffled toward water (he could smell it), knowing that the liquid and shade would cool him down. Luther lifted his useless (weak) wings so that air could flow over his sides as he wandered through sand toward the center of the island.
Red, cloven hooves slid through the sand and then arrived at the water's edge. Much the opposite of his brother who seemed to drink daintily nearby, Luther walked straight in. He felt the cool water rise to about chest height before he backed out, shaking out his coat once he was standing under his own weight again. Once the water calmed down, he looked at his reflection and furrowed his brows. Little, black nubs were starting to appear on his brow, and he wasn't sure that he liked them.
He couldn't explain why, but he didn't. Compared to mother and brother, he was very different. Black flames like burning darkness traveled along his wings, and he was even darker in color than the other two. Did he look like his father, at least? He hoped so. He wanted to belong to someone...
Quietly, Luther wandered around the water's edge and he came to stand beneath a tree branch, appreciating his mother's "communal parenting" technique. She didn't hover, and he got to learn from more than just one parent.
Like his brother, Thèo too appreciated Aithniel's communal attitude towards rearing the boys. Perhaps that's what explained the not-quite intimate feeling that he experienced when he was around Luther or his Mother. Being raised by the herd, rather than one parent or parents, had already taught the grey child that blood relations might not be especially valuable. Or at least, they weren't necessarily knowledge-conferring. Perhaps that's why he didn't experience the sort of twin-pull that others might, towards their womb-mates. But he did feel something towards his darker brother. The boys weren't quite opposites. They weren't yin and yang, or at least, Thèo couldn't quite tell how they were meant to fit together yet.
Still, as his brother joined him at the water's edge, the paler of the two boys looked onward without judgement, just as Luther did to the landscape. As Luther eagerly entered the Oasis, Thèo's gaze became one of puzzlement. He looked back to his own hooves, carefully placed, and then back to Luther. Snorting to himself, Thèo took a step forward into the water. Immediately he felt his body temperature seem to plunge as the cool water drifted around his knees.
>>Cold<< he thought. Or at least, he thought that he only thought it. His magic projected the word towards the mind of his brother, even as Luther walked towards a tree. Not realizing what he had done, the golden horned boy dropped his head back to the water and continued drinking.
mathèo
Oh Lady, running down to the riptide
Taken away to the dark side, I wanna be your left hand man