"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Birdsong was here, and the snow was finally melting. Though she was prone to a perpetual moodiness, even Sheba’s spirits were lighter than usual: with the thaw would come her path out of here, and soon she would be on her way back to the caves she called home. Back to the darkness of her little nook, to sleeping indoors on her mossy bed, back to her torches and pebble trails and blessed privacy…Frostfall couldn’t vanish fast enough.
Of course, Helovia may have gone to hell in the past day, but what did she know (or really, what did she care) about that? It was all politics to her, and as far as Sheba was concerned, the greater workings of this land were something that she held little interest in unless they held any direct consequences for her. Besides, what difference did it make: hadn’t she already been living in her own personal hell (for, what was it? three years now?) so kindly custom-made for her by one of the very gods who’d let it all happen anyway? If she had known of the chaos that reigned outside of her secluded grove, perhaps she even would have smirked: so nice of them to join her down here, at rock bottom—pull up a patch of moss, cherie, and get comfortable. Might as well; she’d learned that much.
A clump of snow slid down a willow frond and landed with an icy plop! on her rump, jerking her rudely from her thoughts and eliciting an exasperated squeal. Flicking her tail in irritation, she edged away from the offending tree and waded through the mud to the next tender patch of baby grass, lips curling back to better grip the delicate shoots. The old mare sighed, the emotion behind the heavy exhale indecipherable. Soon, she told herself, soon.
Credits: Whit's tables were an inspiration | Coding by Schwartze | Image
02-02-2017, 09:25 PM (This post was last modified: 02-02-2017, 09:26 PM by Bathsheba.)
There was something lighter about the way I moved, long legs plowing through short snow-drifts and reveling at how easily they fell away. It was a strange, yet not unpleasant, feeling that wound its way through my veins. Bright and airy, leaving my thoughts soaring and body weightless. Or so in theory. Perhaps it was Syrena, images of the seal grey woman kept flashing through my head, reminding me of the... joy I had found at seeing her again. It was a very, very bizarre sensation in my bones, rattling about my brain like a loose gear. I had no desire to banish it, not yet, not now when I needed it most.
I did not mean to come upon her, in fact I discovered rather swiftly that I could not catch any of her scent. Nostrils flared in surprise, inky black hairs stung against my hide as I swept my tail across the dusty snow. "How is it, that I cannot smell you?" I ask, immediately questioning the rudeness of such an inquiry. Really the mare had no obligation to answer unexpected questions from equally unexpected children. Some part of me began the slow process of building a wall, protecting the new facade I had so eagerly discovered.
So focused was I upon the strange mare that I seemed to have forgotten the reason that which brought me Grove in the first place.
"Talk."
ooc - please crush me with a table at this tardiness. @Sheba
As she grazed, Sheba settled back into her reverie, anticipating her homecoming. The nook would have to be dusted off and the fire restarted and fed, and the moss would need to be freshened up…she made a mental note to collect these items once she neared her cave, for efficiency’s sake. The moss would probably be easy enough to find, since it liked the damp, but unearthing dry kindling in mud season would be—
Wait.
Though caught up in her thoughts, the old mare had been on her own long enough to keep watch while exposed aboveground. Someone was coming, the spring breeze told her that much, though the hoofbeats were so faint that she wondered if she would have noticed them at all if it had not been for the telltale scent. And then, before she could move, over the rise came a tri-colored filly, obviously only a little more surprised to see Sheba standing before her.
“How is it that I cannot smell you?” she asked immediately upon spotting the old mare, who was sizing her up in turn. She was gangly in the way foals were, but she appeared to be alone, Sheba noted. She guessed her age to be about a year or so, which would explain the length of the bright blue horn that sprouted from the center of her forehead. Luckily, she did not appear to be threatening in the least, but still, Sheba was caught off guard all the same by her lightfooted approach and sudden appearance.
“I’m downwind,” the crone replied evenly. Finished with her assessment of the stranger, she resumed her meal but kept the filly in her line of sight. “First rule of grazing alone. Didn’t your mother teach you that?” Hers certainly had.
Credits: Whit's tables were an inspiration | Coding by Schwartze | Image
The mare was a lanky thing, broad shouldered, wide chested. Her nostrils flared in annoyance at my intrusion and my ears tipped lightly back in response. I had no desire to be threatening and refrained from expressing such, merely caution in regards to her snippy reply. "First rule of grazing alone. Didn't your mother teach you that?" She exclaimed, teeth gnashing. My hooves pressed into the soft grass, icy eyes taking in the smaller details about the woman's figure, while gears shifted and cranked in my brain. It was no riddle in need of solving and there appeared to be no hidden meaning between the non-existent lines. She really did seem baffled by my supposed incompetence. "O-of course she did! I just-" I stutter, unsure of how to resolve such a silly lapse of judgment. Of course if I had taken a split second to consider the wind conditions, I would have noticed that it was difficult to smell anything.
A long, thickly haired tail swept anxiously at my heels, hips shifting uncomfortably as the bones in my spine began to feel the awkward angle of the hill. I was reminded of the disease inflicted upon my bones, progressing as every day brought new changes to my body. It was a condition that in the past year I had learned to quiet some, pushing the constant ache to the back of my mind. Still, it did little to help the slightly off-kilter appearance of my legs, something that if I stood just right, could be hidden from prying eyes.
"I was not paying attention, I apologize. I am Sheba, who are you?" I ask, lowering my nose some in an effort to portray respect.