"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Dainty cloves drummed against the earth in a solid beat, the fast rhythm rapid and jubilant in its unfaltering pace. With a cry of glee Erthë burst through the Gate and charged up the main trail that coiled through the forest, fast moving legs and sweeping wings scattering the lingering mist and leaving the sound of fading laughter in her wake.
"Everyone, come quick!" she cried by the time she skidded into a halt in one of the larger clearings. Gleaming hooves skidded a little on the dewy grass but with surprising ease she righted herself, the movements of her dainty frame more fluid and easy than ever before.
"Hurry hurry" she said, grin stretching from ear to ear as she began to trot in a wide circle; "See anything new?"
It was impossible not to laugh. How could she do anything else when she was healed, no longer in pain, more cured and well than she had been for years? To anyone who knew her the change would be obvious, possibly even startling; no longer did she drag herself forth at a turtle's pace, no longer did her face contort into sour grimaces of pain. For the first time in months her eyes were clear, free from the haze of noxious drugs that clouded the senses and dulled the mind, and Erthë wanted to show everyone this sudden change.
Again and again she called, refusing to relent until all her friends were there, the whole herd if possible, for they were all her family and she wanted to share this moment with them. Eagerly the young Sage looked around for Tembovu and Alysanne, Lyanna and Maude and Tilney, Arah and Ru and everyone she had ever spoken to or encountered in passing since she had first arrived to the herd; she smiled eagerly, hoping they would be as happy as she was for this blessing - she had no other word to describe the enchanted deer and its alluring call.
"Come on, everyone, let's celebrate!" she laughed, not noticing - or caring - that tears leaked from the eyes to paint lines across the pale of her cheeks. They were tears of joy and relief; nothing to be ashamed of or hide.
And all Erthë felt at this moment was happiness, a feeling she wished to spread throughout the herd.
_________________________________________
Waiting for the rain I'm bracing for the thunder A twig that wouldn't sway in the wind
Erthë has been HEALED by RE and she wants to celebrate this with all of the herd! She insists that you come and share this moment with her, so let's please all have a fun little party in celebration of this marvelous event! :D
Please come, it will be so much fun! <3
~| Use of magic and violence is always permitted |~
~| Please only tag in opening posts |~
The glass walls of the greenhouse were, at this point, one of the most familiar, and comforting settings Maude had come to know. With the warm, humid, green world inside, and the easily spied goings on of the herd outside, a certain ease of spirit meshed itself into her being whilst she tended to the rows, occasionally glancing up to watch the birds play between the branches, or chipmunks chase each other with tittering playfulness up the trunks of the trees.
There was no mist inside the glass house, but it pressed against its base and writhed, and danced. Maude has become lost in watching the swirl and ebb of the water particles against the glass, rather than working, and was day dreaming, while staring at the pretty sight, when a flash of pale pelt through the trees catches her attention.
“Huh?” she asks no one in particular, because, though she’s not alone (one never is in the Edge’s gardens), she certainly hasn’t been talking to any of them. Sure she recognized the white horse running through the trees as Erthë, but not sure how it was possible for her to do so, due to her crippled legs, the filly quickly forgets the fog, plants, and everything else all together, and makes her way out and after her friend.
Coming upon the normally relaxed and calm mare in a state of elation, Maude discovers the emotion to be infectious. Though she’d been worried at first, seeing Erthë so happy is good! Having spent some time with her over the past weeks tending to the very limbs which seemed to be free of the pain that had bound her yesterday, the healer-to-be has already deduced that the pale hybrid can often be less than cheerful, and she certainly has never seen her friend this happy at all.
“Wow…!” remarks the child with great awe, when she at last notices what the fuss is about; Erthë’s legs, which had been painfully bent, and wrong shaped, now looked just like they should have to begin with! What sort of healer had she gone to, that could fix what the God’s couldn’t? Surely the best that Helovia has ever known! “how, Erthë? I thought you said no one could fix them, not even the Gods!”
& I know that God exists
’cause I’m holding her in my arms
02-15-2017, 06:45 PM (This post was last modified: 02-15-2017, 06:45 PM by Tembovu.)
“Everyone, come quick!”
The slow, steady pounding of the Elephant’s heart picked up, his head quickly raising as his head swiveled away from the thick Birdsong grass (which he had not, as of late, had enough time to eat, his lean sides showed). But any concern about his pearlescent adopted daughter faded as laughter followed on the heels of her shouts.
The King could not help the upward curve of his thick lips at the infectious nature of Erthe’s words, laughter, tears, and grins. A brisk trot brought the stallion’s thick frame through the mist and over the dewy grass—though he halted abruptly the moment he actually saw her.
Gone was the limping gait, no longer was the backward-rocked stance, ceased was the constant dullness of pain in her now bright and gleaming face. A low, surprised whicker left his muzzle—happiness and relief pushing it out of his barrel. Happiness that Erthe was finally healed. And relief that she no long would be dependent on the dangerous plant.
So he lurched forward in a few bounds, thick neck reaching out in an attempt to draw her into his chest in a tight hug, “Hii ni habari njema! How, Erthe?” His deep voice rumbled with exhilaration.