"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
I feel it deep within, it's just beneath the skin I must confess that I feel like a monster
Ghost wasn’t alone in the snowy scene for long, but what joined her first was not all what she was expecting.
Slowly her gaze turned to meet the beady eyed one of the bird who had appeared next to her. His icy form reminiscent of the girl she sought and for a moment the prospect of shape shifting came to mind. Her father could do it after all. Though she hadn’t heard that Elsa could perform the same thing. It was only when she noticed the Mason come into her line of sight that she scrapped the idea. The Czarina’s gaze did still wander back to the bird with a curious look as it peeped up at her in what looked like an attempt to capture her attention. Ghost snorted and offered the foul an amused frown before the creature returned to the pale girl who came so loyally at her call.
She seemed reserved. Or at least, that was what Ghost gathered from the master crafter who lowered her head and avoided eye contact. Did she suspect something bad to happen? Or had she done something that might cause her to panic at the prospect of being reprimanded for it? For a moment, the Cadaverous said nothing. Intrigued and feeling slightly mischievous, wondering whether she should drag the mystery of the meeting out a little longer just to watch the Mason squirm under her gaze.
Perhaps that wasn’t the best way to get to know ones subjects.
She paused for a moment as Elsa addressed her formally, gathering her thoughts as she pondered the mare in front of her and wondered how she would break the ice. Ghost herself wasn’t all that good at conversations after all. Yet, a few seconds later, the banshee took a breath and attempted to ease the tension in the air. ”I know we aren't that well acquainted and I would much like the opportunity to get to know you more, if you would give me your time one day.” She began; her soft voice portrayed very little feeling even though she was being sincere. ”Our Lord and patron God sends you a gift. A blessing if ever you have children in the future.” A rather strange gift Ghost had decided earlier, but to bless ones child is almost like blessing ones future in the end.
Feeling a little awkward that she had nothing physical to give the Mason, Ghost turned and tore a loose red feather from her wing and moved to offer it to the mischievous looking bird between two snowy ears. ”Take it as my loyalty to you and my own thanks for your contributions, Mason” she said finally. Whether Elsa would keep it or trash it Ghost had no clue, but it was a token of mutuality and goodwill she hoped the mare would accept.
[ooc; lol I totally struggled on how to give foal stats ICly xD
BUT congratulations! Elsa has won a seasonal prize (foal stats, no magic) from Frostfall. It will be added to your prize records soon. You can take or leave the feather ^^]