Attack Number: 2/4
Attack: 1d14 rolled for a total of: 3 (3) + 1d2 rolled for a total of: 2 (2) + 5 (character's attack stat)
Damage: 1d6 rolled for a total of: 3 (3) + 6 (character's damage stat)
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.