Attack Number: x/3
Attack: 12 + 1 + 7
Damage: 3 + 8.5
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
Undertow has come to take me. Guided by the blazing sun. Look at everything around us. Look at everything we've done. Please. Anyone. I don't think I can save myself. I'm drowning. |
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