Attack Number: 1/3
Attack: 1d14 rolled for a total of: 13 + 1d2 rolled for a total of: 1 + 5
Damage: 1d6 rolled for a total of: 6 + 7
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
19 > Destrier's defense of 7.5 so the attack HITS.
Des takes 13 points of damage from Iso.
Destrier HP: 65.5-13= 52.5
Isopia HP: 83