Attack Number: 2/3
Attack: 1d14 rolled for a total of: 3 + 1d2 rolled for a total of: 1 + 7
Damage: 1d6 rolled for a total of: 2 + 4.5
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
11 > Mordecai's defense of 9 so the attack HITS.
Mordecai takes 6.5 points of damage from Megaera.
Mordecai: 54-6.5= 47.5
Megaera: 51