"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The branches overhead were bent and crooked like skeletal fingers, curling in on themselves stiffly like paper as it is burned to ash. Moonlight shone through the rotting canopy, fractured light illuminating the damp ground, appearing as shards of broken glass rather than a simple pallid reflection. It was all very ominous. The scent of mildew was thick and stifling, hanging in the warm air that was stirred only by a stagnant breeze. Strings of moss hung from splintering tree limbs, lashed together like ragged stretches of moldering silk. The more time Roland spent wandering through the darkness with his heart pounding in his throat, the more he questioned his choice to leave the Basin for an innocent bit of sightseeing.
The Impersonator chose every step with painstaking precision, eyes downcast and sweeping rhythmically across the sunken ground. Every wayward stone and dwindling patch of grass was inspected with the greatest amount of suspicion he could muster, as if it might suddenly spring to life and leap at him. The more he explored, the more the Deep Forest seemed to him an age-old cemetery, run over with decay and disease, bathed in the stench of gun oil and grave dirt.
He paused suddenly, ears perked as a faint whispering sound cut through the air. Leaves stirred overhead in a lazy summer breeze, and the sound of running water melted through the forest from some hidden stream, but neither had grasped the stallion’s attention. He looked down, nostrils flared in shock as his gaze fell upon a creature slithering across the ground. It raised its head towards a crooked tree and curled its neck around the base, winding slowly over the damp bark until it had risen to the height of his head.
Roland jumped backwards a step, hooves sinking into the gray mud. The snake paused for a moment in its journey up the decaying tree trunk, eyeing the bronze stallion blankly. Roland studied it, muscles coiled with an almost painful tension. Its scales caught the silver moonlight, black and inky and interrupted by a pattern of washed out scarlet on its underside. He had had bad experiences with snakes in the past. The old scar on his neck, barely visible now yet still present, throbbed distantly at the memory of a golden mirror and a similarly coloured serpent curled across its rim.
There had been another as well, and in tandem they had wound over his legs, tightened their bodies like a noose across his neck and sunk their fangs into his flesh. He remembered the vision of northern lights flashing overhead, and the sharp sound of shattering glass as the mirror splintered into pieces and sung like shrapnel through the air. Surely this snake had no ill intentions towards him. It was a simple reptile, dark eyes void of malice, tongue parting its lips to taste the dank air. But Roland, ever the stoic warrior, found himself frozen in place while the forest coiled around him like a bloodstained hand.
@[Arah]
Push your luck if it makes you a promise that turns con men honest.