"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The fetid odour of the fouled creature lost had lingered for a long while by the entrance to The Sanctuary; not even the breath of wind curling playfully into the sunken passage could shift its taste. He had not been so rotten like word told of other wandering corpses, but the measure of his illness had been obvious enough. Hector watched devotedly there where he had remained after seeing the bat-winged stallion out; his mood indifferent and focused squarely upon the task at hand.
The rumble of voices rose from the deep, though the pitch remained relatively smooth and that was a signal to the giant warrior, that all was well enough where the herd had been laid in safety. Cautious ears swivelled constantly as they tracked the movement of wanderers and bemused new arrivals- though few they were (even the other herds had not arrived en masse to crowd the cave as yet); and it was the steady clack of hooves striking rock which drew his impassive expression from its station. Swiftly, Hector’s bright, orangey gaze shifted towards the dank, shadowy cavern's throat from whence a cool draft was delivered to buffer that from above, and with it, the swarthy silhouette of the Diviner’s most recent companion appeared. The other stallion coughed before speaking, and the soldier bristled through a flare of sudden mistrust; rapidly did that feeling disperse though, for Windwalker’s demure tone held not the gurgle of illness which burdened the last to pass.
"Well met brethren." The liver chestnut replied with a courteous and rather official dip of his large ivory decorated skull. His nature was not one of warmth and overflowing compassion, and out of habit he hid well any form of emotion which (scarcely) tickled his soul. "I am Hector, a soldier in our army. The weather out is not so enticing, do stay in where it is warmer." He added the final warning with unusual sensitivity should the smaller steed have been considering a dip through the fresh air. Certainly now was not the time to roam the lands, and Hector would suffer none of his clan to those wraith’s hunting above. Silence swept upon them again; the eerie sort whom settles only before the calm of the wildest storm, and the warrior’s eyes returned to the surface carefully- though one ear stayed conscientiously fixed to his company.
In rapid succession, the strike of hooves upon stone echoed again (still) from below, and through a gloss of dancing firelight another Pegasus came nearer to the surface- a face that caused the rigidity of the soldier’s stark gaze to sway. Passing his eyes across Windwalker thoughtfully, he offered a loose smile- the type one structured for life at war would be most easily capable of, and continued until his watch fell upon the approach of Midas. Hector filled with renewed warmth and fond sentiment, stepping with a generous nod towards his brother even while the painted stallion still spoke. "Crazy indeed... He repeated with a scoff, tossing consequently his ginger skull towards the filth lurking beyond the opening. "It has been too long brother. I thank you."
An air of relaxation was allowed to spill through the narrow atmosphere around the trio as the giant beast’s tension slackened in the company of an old friend; practically family it was undeniable. Hector glanced by the doorway dutifully once again before coming to settle his attention more gently than before upon Windwalker, as the gilt stallion addressed him courteously.
• Dragon's Throat Rank Experience: Fortify | Level 3
• Permission given for moderate power play, magical influence and damage at all times