"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
12-10-2014, 02:37 PM (This post was last modified: 12-10-2014, 02:41 PM by Megaera.)
The sunrise was always a welcome sight, and especially so this morning. Megaera had been scouting to the north again, on the trail of murderers and cannibals and cold. Though birdsong had come, the northern stretch of Helovia still clung too much to the chill for her liking and the Warrior was glad to feel the warm again. She was tired; away from home she left little time for rest and she meant to take time and recover herself at home before setting out again. She had moved southward from the land bridge on foot, aiming for the Oasis, but changing course for the Diviner’s Fire almost without realizing that she had done so. Meg had walked through the night felt a wave of relief when she spied the fire blazing in the twilight. She had always found rest there, always comfort and warmth, since Africa had shown it to her. More than a physical warmth, but one that kindles in the heart and gave her courage, a bright talisman against the darkness of the world.
Someone was already tending the fire, but in the dim light it was difficult to make out who it was. Even if she could have seen clearly, she mused, it was a small chance that she would have recognized them. She’d been in the fold of the Throat such a short time before the Darkness had scattered them, and an even shorter time since she had returned from her sojourn. She was home now and had been told of the new ranked members of the herd but unless it was Gaucho or Silk(which even from a distance a lack of wings told her it was not, she would not have met this herd member before.
Meg slowed her clipping gait as she approached, and was considerable quieter in her fatigue than was strictly normal. She was built for efficiency, maybe, and speed, definitely, but not for grace. She heard the voice when it started but it was a moment before she could make out the words, a prayer. She Paused, not wanting to interrupt the quiet moment, and it was then that she notice the dark little creature that scampered about and recognized the young Diviner that she had seen briefly at the entrance to Dragon’s Throat.
“Hail!” she called out in greeting and moved forward again. “You are the young Diviner, are you not? I am Megaera. It is good to meet another servant of the Sun, I hope I am welcome at your fire.” She settled herself a quarter-turn around the flames from the gold mare and smiled warmly. Meg had a penchant for being instantly suspicious of strangers, but those that Gaucho allowed in the Throat family, especially those devoted to the Sun God, got a special pass in her book, and Meg was eager and pleased to know them.
Tags: @[Tandavi] - Notes: Hiya! *waves*
FAC FORTIA ET PATERE
be brave and endure
:: permission given for use of magic and force :: please tag Megaera in all posts ::