"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
12-18-2014, 08:40 PM (This post was last modified: 12-18-2014, 08:41 PM by Confutatis.)
In the back of her mind, she can feel her mongrel, the insistent press of his thoughts against hers'; dismay and cowardice, dispassionate unease and, above all, dislike. The thoughts wash and pound against her skull with a ferocity not unlike the brutal waves of the ocean, slamming against the spiny spires of her soiled shores, ceaseless, endless, volatile. There is no escape from the kitsune, no liberation from the depths of his infinite contempt -- and it is this that plays upon her more heavily than all else. Not only has she let her family down, her godly father and the hallowed ways of his black reign, but she has besmirched the honor of her companion, he who crafted illusions of most monstrous intent and concocted shields of poisonous thought. How she mourned bringing him into this world, cutting him from his shell of guardianship to condemn him to her faux victories and false promises; he should've been born to a better monster than her! Someone who would've allowed his nightmares to flourish and grow and catch and snag every unwary fly to land upon the sticky webs of his arachnid grasp.
There is a fever coming down from above, a blush of golden wings and flashing feathers, heavenly; and even in her state, delirious and weakened, the cruelest of smiles curl hazily upon her lips as one eyelid blearily parts to see the smear that is Fina { mistaking it for a lovely god. } Has heaven come for her? The ultimate damnation; to be stuck with harps and lutes and angel wings in all their frivolous majesty!
No. The gods have done her at least this little favor -- her head shifts on the bed of leaves, and she heaves in a deep breath (it rattles like murder!) There's a voice, a stranger's voice, all swathed in courtesy and attempted comfort which makes her skin crawl and she exhales. Seeds of fear burn into being, tattooing themselves upon her heart, poisoning her -- and why, she cannot quite explain. Perhaps it has something to do with the paternal compassion cloaked and robed over unknown thoughts; perhaps it simply sounds too much like... Illynx. And, picking up on this threat, this perceived menance, there grows into being a thing:
A nightmare, born out of Mongrel's magic.
It cultivates, ripens, into a malignant sentinent that is held back from Midas only at the whim of Confutatis' kitsune, whom diligently continues working upon it, making each detail ever more real. Imagine the surprise it will be when Midas receives a face full of sorcery!
NO.
And with a reluctance, the companion lets the nightmare subside without it ever having been launched at Midas -- only at command of his beloved.
Heavenly calls from a voice long-remembered makes the wolf stir, head lifting from the ground with grandiose effort, eyes widening. There, there before her, (well, in truth, beside her) is the girl from the Caverns, and a sudden alarm bolts through her swift as lightning. The devilry of Confutatis' decay magic swells from her skin, and with great effort she draws it back, deep within her, effectively shutting it off. What is this? Confutatis -- caring? For a mere stranger? For a naïve darling with worry on her face? Eat her. Kill her. Thoughts pulsing through on behalf of Mongrel, confusing thoughts. Thoughts of murder, even in her deathly state.
Her head hurts. Fucking Basin.
"Illynx." And her magnificent skull once again drops to the ground, nostrils flaring piously as she drags into another breath. "Just... weak." Control yourself. Don't admit weakness to an enemy!
But Africa was not an enemy.
Africa... Africa was something else entirely.
Something special.