"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
01-30-2015, 11:11 PM (This post was last modified: 01-30-2015, 11:12 PM by Nymeria.)
I'M THE POISON IN YOUR BONES
MY LOVE IS YOUR DISEASE
The silence stretches out unerringly, a spool of thread which is pulled and pressed taut over an underlying tension of which deepens with each passing moment. She is not deterred by the chthonian quiet, nor the unerring edge of his grey gaze. There was... something tediously plain about those stony retinas, a lackluster gloom which does not match up to the vivid brightness of Volterra's stare. Disappointing, to say the least—he was just an ordinary fatality folded into the planes of a rigid face, at odds with the ripe scent of blooming destruction around them. In her mind's eye she had expected more than a boy whose balls have barely dropped, something more unearthly and more queer than a rigid countenance and a dullard's quiet; confronted with solid fact and un-romanticized reality she is forlorn.
His sigh is syrupy and far too thick, overdone to ears always listening for the faintest exhale of her mother's disapproval, practised audits knowing the signs preceding destruction. Tiny nares widen in furthered chagrin as haunches swing to her; she doesn't move. She's familiar with agony, torment, and above all pain, at least of the physical type. Callouses have long since been burned onto her mind, nerve endings hardened to the blows of her mother's metaphorical whip.
It's an overplayed song, a lament of bruises and lacerations of tender cinereal skin, and she could move. Flee. And yet she doesn't. Face your punishments. Mother had always drilled that into her skull, with each blow, with each brutal hit; and she didn't even get the worst of it. As a daughter, Confutatis raised her carefully. Never along her face—it wouldn't do to mar that marking. Always along the shoulders, hips. Not the ribs—not enough padding. And scars, oh, the World Eater hated them. It wouldn't do for her darling daughter to bear the scars; that went to her twin. Volterra, who faced the brunt of the pain for her, whom she wept for despite Confutatis' chastisings.
She HATED seeing him hurt, more than anything.
A pale and startled deer in the headlights, she does not twitch but merely braces herself as his hooves strike out across her, cracking into the forefront of her left flank. Nymeria staggers, stumbling slightly to her right; head lowers, teeth champ. Submission. Ears soften, flex, and tail presses in a little tighter to her hindquarters. Greasy lids slide shut over bright eyes, brows creasing. He had hit her hard; the sort of hard that meant she had made a grave mistake, like saying Africa was leader of the Basin instead of Ophelia. Strange to think how easily she messed them up, two vastly different political figures—yet she did, all the time. It was so easy to think Ophelia was supposed to be the good guy, and Africa the bad. How was she supposed to keep them apart when she had never met them?
He's not supposed to hit her on the ribs.
That, more than anything, convinces her this isn't right.
Head cocks; ruby eyes gaze upwards from between narrowed lashes. "You're wrong." Echoed words, a soft question woven between each syllable. This isn't right. It rings, numb, through a complacent mind.