"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The wind continued to whip around, causing an almighty storm. Perhaps the sheer strength of the winds was due to disappointment; he had expected more to arrive and seek the prize on offer. No matter, these four would do well for now. The egg and the raven reminded untouched, not a feather out of place and amusement burning in his beady eyes. They scrambled, panic was clearly painted upon their souls, mortals. Typical beings. Auriel captures the bird’s attention first, her high-frequancy scream piercing the air. It penetrates his hearing, causing the raven to tip his head back and let out a scream of his own in response- the wind eases slightly at the distraction and change in his movements. Yet it is not enough to stop the wind’s punishing onslaught, the brutal gusts of air still attack the adventurers.
Kipling’s earth amulet activates, the wind settles around the stallion instead aiming it’s assault towards the amulet. The raven wonders if the amulet will hold out until the winds have fully been subsided. The air around the chestnut stallion is filled with the scent of the amulet's magic, the raven inhales it greedily. It had always been his weakness…magic and amusing himself with those of a lesser intelligence.
The young yearling who is last to arrive braces herself against the tree. The raven screams a laugh, she does not stand a chance. "No, no, no." His turns his back upon the girl not wishing to waste anymore time on her.
It is as if the egg suddenly has a mind of it’s own, gentle and delicate in it’s movements it begins to roll towards Erebos. Shock causes the creature to stop his movements, his beady eyes watching the egg. The wind does not die down slowly, in an instance it has stopped completely.
Kipling’s earth amulet shatters as the world settles around them.
The Raven begins to prevent the egg reaching the dark prince, blocking it's path and using his own magic to hold the egg in place. He eyes the dark boy and then gives him a single nod of approval. This round the young boy has won.
"You wish to talk?" Looking at each of them with a scrutinising gaze it is a moment before the creature reacts in anyway. Another blood curling laugh sounds from the creature. Shaking his head, the bird wonders if they actually understood why he was making them compete in these tasks. If you asked him, talking proved nothing. Watching them struggle was also rather entertaining. "Surely by now you have grasped my idea of fun." Time for round two, it was time they began to think a little more like him. The raven has now happily settled beside the egg, he cradles it almost lovingly. "There are many treasures in this forest." Tap…tap…tap… Once again the bird has begun tapping the shell gently, as if counting down the seconds before another disaster struck. "Find one and return it to me before it’s too late." It was a thinly veiled threat. They would either please him or pay the consequences.
Your character must find an object from The Deep Forest and return it to The Raven. The object can be anything you think may please The Raven.
Arya has been eliminated! You may count this as a refusal in all future NSS drops.