"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
It was a chain reaction that alerted Megaera to the confrontation on her shores. From her perch high on the red dunes, the shapes on the beach were only the smallest dark pinpricks. On a break from keeping an eye on Mordecai, Gwaihir hunted while Megaera watched over her herd and it was Gwaihir that heard Azeeza’s piercing cry from where he circled. In an instant the eagle shifted his focus, reaching out to Meg with voice and bond alike. His own sharp cry answered the falcon and his words echoed in the mare’s mind, “Little falcon. Trouble!”
As exciting as her promotion might have been, it was not a change she took lightly. As a warrior she had served her home and her family and her drive to do just that had increased tenfold. Her rise had come right on the heels of the Sun God’s challenge: violence and force had been her weapon but now she must find another way. and it seemed now would be her first opportunity.
Meg’s head jerked around toward the call and she leapt into action. Hooves plunged her body down the face of the sandy dune, gaining momentum and after a few strides the rookie Sultana flew to the aid of her fellows. Sharp eyes drank in the scene as the pair raced towards the water’s edge. Five horses circled in a flurry of activity, and Meg was quick to recognize the source…
Confutatis!
The skull-faced cretin had lurked in her home far to long for Megaera’s liking but as long as Gaucho willed her to stay she would stay. It looked as is the deranged thing had different ideas though. By the time Meg neared, four of her herd mates had converged around the escaping prisoner: Bucephalus blocking her path forward, Aithniel hovering, raining fire and ash, Einarr aiming to strike, and Ampere reaching out with with unseen magic.
There was more than one part of her that wanted to mirror Einarr, to strike and subdue and rid her home of this filth but she retrained herself. Gaucho could have dispatched the putrid mare if he had wanted her dead, but he had instead charged the Throat with her captivity. The Throat would not fail, not as long as Megaera still had breath in her body, but fighting was no longer her task.
If Gaucho wanted her to lead, she would lead.
The Sunspear exploded into a streak of sunlight, and like a comet descended onto the beach. Sand sprayed from her hooves and the struck to ground and from the brightness her voice cracked like a whip.“CONFUTATIS!” Meg tried to force a lot into the single word: confidence, and power and fury. As the light dimmed and finally shrank inside her it revealed a mare to match that voice. Wings flared and expression savage, Meg hopes to leave no doubt in the prisoners mind (or her herdmates for that matter) that she was taking charge of this situation.
Eyes blamed and did not stray from the bone-faced mare as she called to the Gladiator and her two fighters. “Hold her here but do no more harm than that for now.” Would they listen to her? Meg didn’t have tome to question it. They had heard Gaucho’s declaration but this would be the first test of Meg’s newfound authority in the Throat, her do-or-die moment. “Confutatis, you are a prisoner of the Throat and will remain here until we choose to release you. You have had freedom of our island but if that boundary is not respected we will have to restrain you by other means.” Her sentence was punctuated by a sharp, angry scream from Gwaihir as he circled above, and Meg’s angry black eyes promised no quarter.
"talk talk talk" Magic:
:: [FirexLight | Body emits a burst of sunlight that can be used as a beacon signal or to temporarily blind opponents.]
:: [Restrictions: the signal takes considerable energy and can only be used once in battle and long distance signals can only be used once per 5 posts]