"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
07-21-2015, 07:13 PM (This post was last modified: 07-21-2015, 07:13 PM by Zèklè.)
Zèklè
Zero was born in Birdsong, when the world was green and bright and new. Like a true bird his mother had born him into nature's gentlest season, and the boy had thrived beneath soft rains and the warmth of the Throat, growing bolder and brasher with every passing breath. Through eyes that reflected the sun he watched as trees grew leaves, then flowers, than fruit. As he slowly weaned he came to delight in the taste of fresh clover and succulent grass. As far as he was concerned, the world would stay this way forever, and he could life with that.
But spring did not last forever.
He learned to sweat when summer came. He discovered the special delight of sleeping in a patch of shade, or swimming in the clean Oasis. He discovered how annoying flies were, and how useless a colt's bottlebrush tail was at swatting them away. He watched for sunsets that came later and later, thrilled in days that lasted longer and longer... until one day they stopped lasting so long, and it was Orangemoon. Leaves that the trees had worked so hard to grow began to falter, falling in swirling piles of red and gold which were just so fun to go tromping through. Then Zero started chasing zephyrs, and laughing at storms, and wished more than ever that he could fly.
He'd been pretty sure that he'd seen everything. Helovia experienced seasons in extremes, and though he had not yet traveled particularly far north, the boy was pretty sure there couldn't be much that was particularly exciting up there, besides mountains. And mountains, he had learned, were a daunting challenge for someone who couldn't fly. Why the unicorns hadn't wanted to just live in the south with the rest of everyone was beyond Zero; he'd never live in the mountains, that was for sure.
Winter had crept up slowly, and then fallen all at once. One day he'd crossed the bridge and the world had been just the same as normal, and the next, bam!, there was cold white stuff everywhere! He'd never seen anything like it. It was wet, but sometimes it was hard and sometimes he sank in it but other times he just slid.
Like right now.
It was rare that Zero got to spend time just with his Ma. She was very busy, after all, being chancellor and gladiator and pretty much running the Dragon's Throat. The boy understood this, of course- he was very proud of his Ma, and because he was very brave he rarely complained about how often she was away. But nothing could have stopped the lightning's son from sharing with his mother the magic of snow, and so it was a very insistent and exuberant Zero who led Ampere to the Thistle Meadow. Or rather the SNOWY MEADOW, as he had very cleverly renamed it. Squishy the Golem trailed behind them contentedly, ambling through the deep snow with all the patience of sentient stone, watching as his owner jumped from snow drift to snow drift on spindly legs, using his wing for balance, or propulsion, or even as a fifth limb. He was growing taller, though not by much, and the mane and tail which had once been as scruffy as milkweed were now longer, thicker, and almost luxurious. The metal which crawled from his side now covered his shoulder and was encroaching on his leg, and he wore the white feather of Zahra alongside his mother's blue one with a certain degree of... sell, something that wanted to be dignity, but probably never would.
He was telling Ma all about some of his new friends ("There's a girl an' she didn' have a name an' then we gotted one from a whale an' there's'nother girl named Zah'a an' she had a kitsune named Bird an' I made her a golem to keep 'er safe an'...") when his hoof hit something hard, and he slipped, slid, and generally sprawled across something else entirely new. Zero blinked, blowing snow from the edges of his nose, and lowered his head to inspect what it was he'd fallen on. It was... white, he supposed, but also not, kind of like... like...