"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Lena should have learned long ago not to have expectations towards herb gatherings. Some had been ignored and taken to just herself, wandering across vast plains and holy valleys in search of potential ways to soothe those who never realized she existed. Another had been promising success, only to be riddled with wraiths and phantoms (Kahlua, ravaged and dangerous, two words that should have never described a friend – smoldering, wild, chasing and rampaging and demented-). This one held illustrious assurance, because there were so many wonderful beacons within their empire now, and she wasn’t alone in the quest for salvation, for sanctum, for absolute belief in their tasks, soothing the fallen, helping the damned, believing, believing, believing the world could still be healed. But then again, she hadn’t yet met Demothi. As he approached, she was sure his heart was in the right place, a newcomer with their matching ideals, with their winsome graces and their affectionate zeal for life, but the indulgent, charismatic grin crossing over his features set her immediately on edge – and she truly couldn’t understand why. She became a little more rigid, her eyes no longer glancing on plants, but upon him and wondering what he reminded her of (a cat who’d eaten a canary, a wolf in sheep’s clothing?). The words, sparking across the void, sharp enough Lena presumed everyone could hear, and suddenly all eyes were on her, drove her into such a balm of discomfort that at first she wasn’t sure what to do. She’d received compliments before, and she wasn’t conformed to a prig or prudish nature, but something felt entirely off and disassembling (because his coat wasn’t golden and his title wasn’t a brigand, because he didn’t know her at all?). Imogen growled amidst their connection, but Lena dismissed it – she could handle the situation without the need for the kitsune’s intervention. The sense of foreboding pricked against her spine, and she laced her defense with the same brilliant smile he’d commented upon, calling upon serenity, tranquility, and boldness to kindle her defiance, her deflection. “Alas, I would hate to distract you from your work, Demothi.” She slid, she slithered, away from him, putting distance and diversions between them, sifting through grass a few yards to the left (pausing to glance at Enna for a few moments, her eyes widened, her brows arched, a shrug to her shoulders and a shake to her head), calling out to him in a careless array. “Oh, I don’t have a favorite yet – all of them are so useful.” The femme almost anointed Tiamat with another toss of her cranium, not wishing to grant encouragement, not seeking any more attention from anyone else, but a strange, unfamiliar noise beckoned her senses instead. It sounded like a cough – loud and raucous, and the Songbird lifted her head from the leaves of some yarrow, inclining and rotating her ears towards the sound. Had any of her fellow healers been ailing? Her inspection of their frames told her otherwise, and the delving of curiosity flooded through her sentiments – so much so that Imogen rambled ahead, following the reverberation of the commotion, ivory tails sticking through tall blades, and Lena contorted her own path at an ardent walk. To find a wolf, with a plant on their back, had not been imagined, surmised, or predicted, but the nymph had learned to accept those things by now. Instead of laughing, or giggling at the strange scene, she lowered her head towards the wolf, and the intriguing flytrap (what a useful plant!), and prospered gentle, nurturing tones, though she wasn’t sure who required their assistance (the canine for carrying the plant, or the plant for some pressing reason). “How may we help you?”