"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Thrown into the too much of the unknown, the beast rummaged in rampant curiosity through his lands, conspiring, unraveling, trying to understand, to comprehend, the fathoms of the recent tirades. They’d been sent splinters of nuances and hints: new lands, new monsters, new diseases sent to plague and destroy – but none of the meaning behind it. Instead, they simple seemed to fall into the same patterns as before: discovering, hoping, yearning, and trying to make sense of the horrors, of the tribulations, of the trials set before them. Given the chance, the opportunity, the moment – he’d ravage and devour and consume everything for his blood, for his brethren, for his kingdom. But the empire remained quiet, so he too manifested the art of silence, choking back endless queries, maligned inquisitions, and devilish interest, because no one had the answers. All of them played the same game, wandering and delving further into the midst, but he didn’t want any of his Basin comrades pressing too deeply into the labyrinth, arriving at dead ends where even his cold, destructive threads couldn’t reach. He’d conspire, he’d carve wolfish rapture, he’d search and scour the plains, death’s fatal caress, Lucifer’s darkened scion, for the tangible reaches of behemoth shades and calamitous fixtures, nailing, piercing, harpooning, puncturing until everything unraveled, until their chains were lifted, until the mysteries were solved and enigmas tarnished back into their predacious dens. But the prospects were fleeting, the carnivorous zeal remote, the boldness and audacity leaking into lethal prosperities, and all at once he’d found he’d wavered too far, trickling amongst the shadows of the borders as young Rikyn and another shuffled into the aperture. Deimos’ trenchant, bitter, rancorous plunge ended there – eyes narrowed, speculating, studying the newest arrival, slinking beneath the sanction of ice and sun, one more dangerous, looming creature to add into the abyss. The boy was familiar due to his lines and connections: he could see the fine, daring pulls of Illynx, the audacious wonder, the confident, assured movements, all made and woven by the former Lady. He was nearly amused by his son and hers getting along, because only on rare occasions had he and the GildedBlade seen eye-to-eye (and he couldn’t help but wonder what she would’ve done as murders unraveled, as Ophelia marched into her place, as the Forsaken exited with no ties left). He gave the lad a firm, respectful nod, a chiseled slate of his speech, “You are doing well, Rikyn?”, before funneling his attentions solely on the other occupant. The unknown came crashing back to his skull, reminiscent of a wicked, pulsing ache, as he surveyed her: splashed with so many intertwining, otherworldly hues, as if she’d come from somewhere well beyond their reach, their horizons, their kingdoms. He didn’t ask, he didn’t pry, but he wanted too – yearned to reach well into the depths of his inquisition and conspire from where she’d hailed, so different, so uncanny. Instead, he rummaged for any declarations, any well-wishes he’d somehow learned to utilize in his indifferent seasons and years. “Welcome to the Aurora Basin. I am Lord Deimos. Who are you?”