Attack Number: 1/4
Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 1 + 3.5
Damage: 1d6 rolled for a total of: 2 + 6.5
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
14.5 > Abraham's defense of 7.5, so the attack HITS.
Abraham takes 8.5 points of damage from Zenobia.
Zenobia HP: 64
Abraham HP: 66.5-8.5= 58
Helovia Hard Mode