"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Why didn't you just lay down next to her and die, too? Its because you don't deserve to be anywhere near the corpse of the woman that you loved and didn't protect and you know it. She deserved so much better, so much more and while she fought so valiantly to protect the child she'd had with Gull you stayed quiet and kept the child quiet so the monster she fought wouldn't know she was there. You could have done more. You could have saved her. You could have fought and died in her place, but instead you let her and now her child is motherless and you don't even know where he's run off to.
Muriel would be so disappointed in you.
Ever since that night you've traveled all over Helovia, but you've never been back to that place where Muriel had been murdered and mutilated by the monster. Maybe you should go back and torment yourself a little more about how you didn't save her. But no. You avoid that place altogether and you end up at the beach where that mare Agrona had found you and told you that she'd help you find Muriel. What did you hope to find here? The same mare? Someone that would see you, the state you've let yourself get into, and take mercy on you and kill you?
The last thing you deserve is mercy.
"Help!"
The sound of the waves crashing into the shore is nearly deafening, but you can still hear a feminine voice calling for help. You heart flutters and for a moment you fool yourself into believing that its Muriel's voice you hear, but then the weight of her death crashes into you again and you gasp for air as if you're the one drowning.
The splashes that don't match the rhythm of the crashing waves draws you closer to the water, but you stop when you feel it lapping at your hooves. You wonder as you stand there if you can do this and why you should do this when you couldn't even save someone you loved. But she screams again and you find yourself moving without much conscious thought about what you're doing. You just follow the sound of her screams and her splashes until you finally find her, when when you do her flailing causes her to kick your chest and you grunt at her.
How can you save her? She's likely to drown you along with herself, but maybe you'd already known that. Maybe you were just hoping she'd be the one to sign your death certificate and end your miserably life.
"Stop!" You bark at her. "Stop struggling so much." You bite at her neck, hoping that you can bite and hold on so you can drag her back toward the shore and keep her head above the water at the same time. Somehow you managed to be going in somewhat the right direction. You're moving at an angle toward the beach, but you could be going further out into the ocean where you and the mare would both drown and it would be your fault.
Your heart is hammering in your chest by the time your hooves sink into sand beneath the waves and it is then that you finally let go of the mare's neck because you figure that she can walk the last few feet to the beach. You drag your skinny ass onto the beach and your sides heave as you struggle to catch your breath because you're so out of shape and not used to so much effort going into one particular task. Honestly, its a miracle that your body didn't give out on you and sentence you and her to death. "Are... you... okay...?" You ask between breaths as you gulp in air like a fish out of water.