"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Only those who are truly lonely speak with snails. It is a terribly odd thing to do.
The snails? They find it to be a terrible thing in general. After all, the snails are too slow to escape the words that no one else cares to hear.
Difyr’s eyes peered sideways at the snail beside her before quickly glancing away once more. Snails were unnerving creatures and Difyr was all too aware that this one was up to something. “Why do they all talk to you?” Suspicion darkened the mare’s tone. She had watched them all come from her hide away in the bamboo stalk. The cricket; the ant; the beetle; all of the insects had spoken with the snail.
If the snail could speak her tongue he would have answered her. He would have said that it was the same reason that all of the others before her had came: Loneliness. Unable to answer her the snail began to crawl away from her. He had his days interrupted enough by those he could answer, he hadn’t the time nor the patience to devote to one he could be of no service to. Though their size the one questioning was not of insect kind.
“I can keep up easily you know.” Difyr lowered her face to be level with one of the eyes of the snail. It sent a shiver down her spine. She just knew the snail was up to something. “I am asking you this once again,” Her frame bounced as she came round to stand in the snail’s path her movement shook the dew on nearby blades of grass, “Why do all of the other insects seek you out?”
The snail sluggishly entered his shell. He could already tell that she would be persistent. If only he could call in the spider he had given advice to take care of this nuisance. An invisible smirk came to him as he remembered the unbearable company of a fly she had rid him of.
“Can you hear me?” Difyr pranced around his shell while nudging it with her nose. Each time that she nudged him she would jump backwards while huffing air from her nostrils. One can never be too careful with a suspect. “I bet you can.” Feeling brave she pawed the shell of the snail. Once. Twice. Three times her hoof knocked against his shell. Once. Twice. Three times the snail tried to hold his patience. On the third attempt he failed.
Slowly he came out.
With effort Difyr stood her ground in front of him.
Slowly he leaned forward.
He stretched further and further; he stretched until it dawned on the pest what he was doing. Once she realized the snail's intentions a shriek broke through the quiet midmorning air.
“You were going to crawl on me!” Wide eyed Difyr shied away from the snail. Reaching into her bag she pulled out the brush she had used earlier to tint her body green and ran it across the snail’s shell. “I won’t lose track of you!” Difyr nodded in satisfaction at the green smudge left on his shell.
She would find out what the snail was plotting. Placing her brush back into her bag Difyr turned and ran a few strides before jumping into the air. Her bottom lip jutted out as she focused on not slipping on the damp ground whenever she threw her weight into a jump. The instant her hooves lifted from the ground a pair of wings appeared on her back and she flitted to a nearby leaf. The snail watched her retreat and said a prayer to the gods for whatever poor soul that ended up tasked with caring for Difyr’s lonely heart.