Character Name: Einarr
Attack Number: 2/4
Attack: 1d14 rolled for a total of: 6 + 1d2 rolled for a total of: 1 + 6
Damage: 1d6 rolled for a total of: 5 + 6
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
13 > Voodoo defense of 10, so the attack HITS.
Voodoo takes 11 points of damage from Einarr.
Einarr HP: 61.5
Voodoo HP: 49-11= 38
Helovia Hard Mode